---
title: "ease - s&box library"
description: "Easing library"
canonical: "https://sbox.watch/libraries/nfm/ease/"
generated_at: "2026-07-23T00:04:23.767Z"
---

# ease

Easing library

- Type: library
- Ident: nfm.ease
- Creator: nonperforming
- Canonical: https://sbox.watch/libraries/nfm/ease/
- Markdown: https://sbox.watch/libraries/nfm/ease.md
- sbox.game: https://sbox.game/nfm/ease/
- Generated: 2026-07-23T00:04:23.767Z

## Stats

- 24h momentum: +0
- Terry score: 27%
- Favorites: 1
- Upvotes: 1
- Downvotes: 0
- Updated: Dec 27, 2023
- Created: Dec 26, 2023
- Size: 52.1 KB
- Files: 4
- Tags: ease, easing, tween

## Description

About Ease

Ease is a simple easing library that has a few more stuff than
Supports both float (single) and double (double) number types
Supports dependency injection with the interface

Use namespace
Source code will be released when Back/Bounce/Linear easing is implemented

Easing Functions (float, double)

- Sine (In/Out/InOut)
- Quad (In/Out/InOut)
- Cubic (In/Out/InOut)
- Quart (In/Out/InOut)
- Quint (In/Out/InOut)
- Expo (In/Out/InOut)
- Circ (In/Out/InOut)

Planned Features

- Back easing
- Bounce easing
- Linear easing
- Tween value over time
- Tween to Vector2/Vector3 over time

Example

using Ease.Easings;
using Ease.Interfaces;
using Sandbox;

public class Demo
{
 public static void Main()
 {
 IEase ease;

 Log.Info("Sine float");
 ease = Sine();
 DemoFloat(ease);

 Log.Info("Quad double");
 ease = Quad();
 DemoDouble(ease);
 }

 private static void DemoFloat(IEase ease)
 {
 for (float i = 0; i >= 1; i += 0.01f)
 {
 Log.Info(ease.In(i));
 }
 }

 private static void DemoDouble(IEase ease)
 {
 for (double i = 0; i >= 1; i += 0.01)
 {
 Log.Info(ease.In(i));
 }
 }
}



## More by nonperforming

| Package | Ident | Players | Favorites | Upvotes | Score | Markdown |
| --- | --- | --- | --- | --- | --- | --- |
| perfmon | nfm.perfmon | 0 | 2 | 3 | 53% | https://sbox.watch/libraries/nfm/perfmon.md |
