---
title: "Slice Mesh - s&box library"
description: "cut a ModelRenderer in two"
canonical: "https://sbox.watch/libraries/grubs/slicemesh/"
generated_at: "2026-07-22T23:16:23.455Z"
---

# Slice Mesh

cut a ModelRenderer in two

- Type: library
- Ident: grubs.slicemesh
- Creator: Grubs
- Canonical: https://sbox.watch/libraries/grubs/slicemesh/
- Markdown: https://sbox.watch/libraries/grubs/slicemesh.md
- sbox.game: https://sbox.game/grubs/slicemesh/
- Generated: 2026-07-22T23:16:23.455Z

## Stats

- 24h momentum: +0
- Terry score: --
- Favorites: 0
- Upvotes: 0
- Downvotes: 0
- Updated: Feb 28, 2026
- Created: Feb 28, 2026
- Size: 38.7 KB
- Files: 10
- Tags: cut, mesh, model, plane, slice

## Description

sbox-slice-mesh
cut a model in two
How to use
- add a MeshSlicerComponent to the object you want to cut (for example, a cube)
- add a SliceDebugInput component to your player/controller
- aim at an object with MeshSlicerComponent and press attack1 to slice it into two hulls

view the SliceDebugInput component to see how to use SliceAndSpawnWorld


