---
title: "JiggleBones - s&box library"
description: "Adds a JiggleBone component"
canonical: "https://sbox.watch/libraries/facepunch/jigglebones/"
generated_at: "2026-07-22T23:18:23.253Z"
---

# JiggleBones

Adds a JiggleBone component

- Type: library
- Ident: facepunch.jigglebones
- Creator: Facepunch
- Canonical: https://sbox.watch/libraries/facepunch/jigglebones/
- Markdown: https://sbox.watch/libraries/facepunch/jigglebones.md
- sbox.game: https://sbox.game/facepunch/jigglebones/
- Generated: 2026-07-22T23:18:23.253Z

## Stats

- 24h momentum: +0
- Terry score: 60%
- Favorites: 8
- Upvotes: 4
- Downvotes: 0
- Updated: Jun 18, 2024
- Created: Jun 18, 2024
- Size: 6.6 KB
- Files: 4
- Tags: bone, jiggle, jigglebones, procedural

## Description

About JiggleBones

This library adds a component that lets you define jiggle bones, which react physically when the object it's parented to moves.



## More by Facepunch

| Package | Ident | Players | Favorites | Upvotes | Score | Markdown |
| --- | --- | --- | --- | --- | --- | --- |
| Player Controller | facepunch.playercontroller | 0 | 98 | 74 | 96% | https://sbox.watch/libraries/facepunch/playercontroller.md |
| SDF Mesh Library | facepunch.libsdf | 0 | 29 | 25 | 90% | https://sbox.watch/libraries/facepunch/libsdf.md |
| Sprite Tools (OBSOLETE) | facepunch.spritetools | 0 | 18 | 22 | 83% | https://sbox.watch/libraries/facepunch/spritetools.md |
| Game Events | facepunch.libevents | 0 | 15 | 13 | 83% | https://sbox.watch/libraries/facepunch/libevents.md |
| Spline Tools | facepunch.splinetools | 0 | 12 | 17 | 86% | https://sbox.watch/libraries/facepunch/splinetools.md |
| State Machines | facepunch.libstates | 0 | 12 | 15 | 85% | https://sbox.watch/libraries/facepunch/libstates.md |
