---
title: "Mesh Splitter - s&box library"
description: "Split mesh files (.fbx, .obj and .dmx) into their submeshes/children/parts and combine them in a prefab file."
canonical: "https://sbox.watch/libraries/bugge/meshsplitter/"
generated_at: "2026-07-22T23:14:22.744Z"
---

# Mesh Splitter

Split mesh files (.fbx, .obj and .dmx) into their submeshes/children/parts and combine them in a prefab file.

- Type: library
- Ident: bugge.meshsplitter
- Creator: bugge
- Canonical: https://sbox.watch/libraries/bugge/meshsplitter/
- Markdown: https://sbox.watch/libraries/bugge/meshsplitter.md
- sbox.game: https://sbox.game/bugge/meshsplitter/
- Generated: 2026-07-22T23:14:22.744Z

## Stats

- 24h momentum: +0
- Terry score: 69%
- Favorites: 4
- Upvotes: 6
- Downvotes: 0
- Updated: Apr 23, 2026
- Created: Apr 2, 2026
- Size: 47.3 KB
- Files: 5
- Tags: convert, dmx, fbx, import, mesh, model, obj, parts

## Description

This library helps split mesh files (.fbx, .obj, and .dmx) into their parts/children/submeshes, then combine them into a prefab file.
This mimics how Unity handles its mesh files and allows you to manipulate each object in the mesh individually.

How to use
To use the library, right-click a mesh file in your Assets/models folder, and an option called Split Mesh should appear. This will prompt you to select a location for the resulting prefab, and the model files (.vmdl) will be placed in a subfolder named after the initial mesh file.



## More by bugge

| Package | Ident | Players | Favorites | Upvotes | Score | Markdown |
| --- | --- | --- | --- | --- | --- | --- |
| Vehicle Controller | bugge.vehicle_controller | 0 | 11 | 11 | 80% | https://sbox.watch/libraries/bugge/vehicle_controller.md |
| Unity Importer | bugge.unity_importer | 0 | 7 | 6 | 69% | https://sbox.watch/libraries/bugge/unity_importer.md |
