---
title: "Spirit Travels - s&box game"
description: "A short game about a wandering spirit fox"
canonical: "https://sbox.watch/games/sereniquility/spirittravels/"
generated_at: "2026-09-15T07:33:04.142Z"
---

# Spirit Travels

A short game about a wandering spirit fox

- Type: game
- Ident: sereniquility.spirittravels
- Creator: sereniquility
- Canonical: https://sbox.watch/games/sereniquility/spirittravels/
- Markdown: https://sbox.watch/games/sereniquility/spirittravels/index.md
- sbox.game: https://sbox.game/sereniquility/spirittravels/
- Generated: 2026-09-15T07:33:04.142Z

## Stats

- Playing now: 0
- 24h player peak: 1
- 24h momentum: +3
- Terry score: 90%
- Favorites: 50
- Upvotes: 70
- Downvotes: 3
- Total players: 241
- Total sessions: 288
- Cumulative playtime: 38 hours
- Updated: Sep 4, 2026
- Created: Jul 31, 2026
- Size: 257.9 MB
- Files: 880
- Tags: casual, short

## Description

A world once inhabited by many, now remains empty

A newly awakened spirit fox wanders in search of a purpose... or a friend

Help the spirit fox reach the end of the path

During daytime, keep the fox in the shadows
During nighttime, keep the fox in the moonlight

Controls
Mouse position to move sun/moon angle
Left click to begin the level
Esc to open pause menu

Original game was made for the 20 second game jam 2025. This version has been recreated in s&box, along with some QoL updates and shiny new terrain texture woah


## Updates

### Frostpeak Mountains update

Aug 22, 2026 · Version 1.1.0

New location: Frostpeak Mountains, featuring 6 new levels
**Added**

- New location: Frostpeak Mountains, featuring 6 new levels
- Environmental effects, currently only applicable for Frostpeak Mountains, which has "cooling". Reduces heat buildup for daytime levels (easier), but increases freezing rate for nighttime levels (harder)
- Added burning/freezing sound effects
- Added night time music variation
- Main menu UI fading animations, but not for the pause menu

**Improved**

- Adjusted color values in night time levels, resulting in increased contrasting shadows for gameplay clarity
- For faster implementation of future content, scaling has been fixed for all levels. This affects the spirit fox's movement, but it should overall be similar to the previous version
- Shinewood Forest: Improved gameplay balance by shrinking and consuming trees for nighttime levels, while adding and swole-ing existing trees for daytime levels

**Fixed**

- Butterfly guide should now have the correct orientation
- Fixed a critical bug that caused tree leaves not to fade out on low Anti Aliasing setting, causing night levels to become near-impossible to complete. This is suspected to be from an s&box update as nothing was changed, updating the game without changes seems to have fixed it
- Possibly fixed a bug where the mouse icon would display even when the level has started

**Known issues**

- Last daytime and nighttime level of snowpeak mountains may have some performance issues (those pinetrees)


