---
title: "Racing Club: Autobahn - s&box game"
description: "realistic driving game where you buy and upgrade cars, earn cash cutting through traffic at high speeds, and expand your garage."
canonical: "https://sbox.watch/games/rebelgame/rclub__autobahn/"
generated_at: "2026-10-09T22:35:29.252Z"
---

# Racing Club: Autobahn

realistic driving game where you buy and upgrade cars, earn cash cutting through traffic at high speeds, and expand your garage.

- Type: game
- Ident: rebelgame.rclub__autobahn
- Creator: Rebel Games
- Canonical: https://sbox.watch/games/rebelgame/rclub__autobahn/
- Markdown: https://sbox.watch/games/rebelgame/rclub__autobahn/index.md
- sbox.game: https://sbox.game/rebelgame/rclub__autobahn/
- Generated: 2026-10-09T22:35:29.252Z

## Stats

- Playing now: 0
- 24h player peak: 2
- 24h momentum: +6
- Terry score: 84%
- Favorites: 591
- Upvotes: 439
- Downvotes: 70
- Total players: 6.6k
- Total sessions: 12k
- Cumulative playtime: 183 days
- Playtime gained over the last 7 days: 9.4 days
- Seven-day playtime baseline observed: 2026-10-02T22:25:30.574Z
- Updated: Aug 24, 2026
- Created: Jul 11, 2026
- Size: 1.3 GB
- Files: 6.0k
- Tags: cars, casual, controller, drifting, driving, multiplayer, physics, racer

## Description

Cut through busy highway traffic, earn cash from every run, and use your rewards to customize your cars, expand your garage, and unlock progression trees for each vehicle. Master different builds, upgrade your rides, and keep pushing for better runs, bigger rewards, and faster cars.
 Work in Progress — Vehicle handling, tuning, and balance are still being refined. Some issues may occur due to ongoing development and current issues within the s&box engine.

Gameplay Features
- Full support for steering wheels with FFB, pedals, and manual shifter controls.
- SimHub integration.\*
- Controller and gamepad input supported. (Highly Recommend)
- Custom Highway Map — Currently featuring 7km of a planned 20km route, with ongoing updates expanding the map
- Multiplayer - Invite friends to cut through traffic, cruise the highway, and earn together.
- Design your garage, build the layout you want, and earn passive income as it grows.
- Deep Vehicle Progression — Upgrade each vehicle through its own unique progression tree to boost performance
- Settings Panel — Adjust camera controls, personal gameplay settings, and more, with hosts gaining additional control over day and night cycles, weather, and session settings.

 \* Steering wheel support requires the RClub Steering Hub and a connected steering wheel. You can get it by opening this page in browser and clicking on "steering wheels with FFB"

Minimum Requirements for Singleplayer
Processor: Intel Core i5-11400 or equivalent
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTX 1660 Super


## Updates

### Camera Shake & Reward Tweaks

Aug 24, 2026 · Version 1.3.1b

Camera Shake Setting
**Added**

- Camera Shake Setting
- Playtime Reward Adjustments

### Playtime Rewards & New Cars!

Aug 13, 2026 · Version 1.3.0b

Added Thunder GTX - twin-turbo AWD sports car with explosive launches, precise grip, and high-speed upgrades.
**Added**

- Added Thunder GTX - twin-turbo AWD sports car with explosive launches, precise grip, and high-speed upgrades.
- Added Bayern XR3 - A performance coupe with balanced handling, responsive power, and refined tuning.
- Added a new Cinematic camera mode.
- Added an optional driver tutorial covering Flow, earning money, Flow Crew, and progression.
- Added Weekly Playtime Rewards, including cash, boosts, upgrade tokens, and vehicle rewards.
- Added in-lobby reward redemption, allowing Playtime Rewards and mailbox rewards to be collected without leaving the playable lobby.

**Improved**

- Pops & Bangs upgrades now unlock after completing the required vehicle stage, rather than requiring a specific upgrade from the following stage.
- Automatic gearboxes now perform smarter, more responsive kickdowns.
- Keyboard steering responds better to short taps and quick direction changes.
- Reduced Pearlescent Paint and Pearlescent Wheel Paint unlock costs
- Camera selection is now remembered between drives.
- The Personal Skill Tree now remembers its previous position and zoom level.
- Improved dealership navigation when searching, sorting, filtering, or using a controller.

**Fixed**

- Fixed Flow streaks continuing after banking, crashing, timing out, or ending a run.
- Fixed weekly Flow streak values carrying over after banking.
- Fixed Daily Challenge progress and rewards potentially rolling back between sessions.
- Fixed vehicle deliveries and local progress potentially being lost during lobby changes or host migration.
- Fixed mailbox rewards potentially being duplicated or overwritten during session changes.

**Removed**

- Removed the requirement to leave an active lobby before collecting mailbox rewards.

### Custom maps, Vehicle Sandbox Mode, 2 new vehicles, leaderboards and more

Aug 2, 2026 · Version 1.3.0

Custom map selection + Supported map with AI traffic
**Added**

- Custom map selection + Supported map with AI traffic
- Vehicle Sandbox Mode: Unlock Sandbox Mode to tune your vehicles beyond the normal progression system. Customize everything from power and gearing to suspension, tires, brakes, and more. Save, load, import, and export your own custom builds with ease.
- Neo Beast - A tri-motor electric pickup with instant torque and deep EV tuning.
- Vortex Venom - A naturally aspirated V10 sports car featuring detailed visuals, custom sounds, and performance-focused upgrades.
- Drivers now appear inside vehicles
- Traffic density settings
- Orders and Sleep Mode. Vehicles are now using the new order system. While waiting for delivery, you can relax in Sleep Mode, earning small rewards while your order arrives.
- Leaderboards

**Improved**

- Vehicle cosmetics have also been moved into a dedicated Appearance tab
- In-game rendered dealership thumbnails
- Lobby browser now shows environment info (weather, time, traffic density)

**Fixed**

- Hotfix: Fixed driver offset location when using female character

**Removed**

- Ping from lobby browser since it's not working

**Known issues**

- We haven't really tested custom maps in multiplayer as well as we didn't have a possibility to test lobby browser update, so please let us know of any issues and be ready for hotfixes!

### Hotfix \#8

Jul 23, 2026 · Version 1.2.2a

Advanced settings for bloom
**Added**

- Advanced settings for bloom
- Glare strength setting

**Improved**

- Networking physics SHOULD be a bit better now. Still wonky, but slightly better

**Fixed**

- Gear ratio for Predator RS and Bayern OR5
- Another attempt to fix garage reset

### GPU Optimization, traffic lane merge, improved visuals and fixes

Jul 22, 2026 · Version 1.2.2

Traffic is now able to randomly merge into neighbour lanes
**Added**

- Traffic is now able to randomly merge into neighbour lanes
- Glare and dirty lens effect

**Improved**

- Bloom is now more natural
- Optimized shaders, now render time should take way less
- Bayern MF and Bayern Coupe now having slightly brighter lights
- Changed tone mapper to ACES
- Vehicle body paint now supports SSR and having better reflections
- Increased "Realtime reflections" update distance
- Slightly changed rain surface settings (visuals)

**Fixed**

- Fixed one traffic vehicle not having front plate set up correctly
- Traffic slightly sliding away when stopped
- Daily challenge "Drive faster than X for Y second" not working properly

**Known issues**

- Same as in 1.2.0
- Garage upgrades resetting/not saving properly. If you had this issue please let us know in forum section so we can send you compensation once the issue would be fixed

### Hotfix \#7

Jul 20, 2026 · Version 1.2.1

Save file corruption cause data-loss. Now it stores a backup to fallback to
**Fixed**

- Save file corruption cause data-loss. Now it stores a backup to fallback to

**Known issues**

- Garage upgrades may randomly reset

### Optimization, improved visuals, steering and more

Jul 19, 2026 · Version 1.2.0

Tone mapping (can be toggled off in settings)
**Added**

- Tone mapping (can be toggled off in settings)
- Chat system message when new player has left to choose a starter vehicle
- Distance to player in players list menu (Note that it shows shortest distance which is straight-forward rather than following curvy-road)
- Lobby version in lobby browser. You can join any lobby you want, it's just a visual info to let people know if they're joining outdated lobby
- Lobby and main menus now displays current game's version
- Mail system
- News feed

**Improved**

- Steering now should become less heavy when vehicle loosing grip, which should improve both drifting and control on high speeds
- Adjusted Close call distance yet again, should be easier to achieve now
- UI has been optimized and now should be way more stable
- Traffic physics has been significantly optimized
- Adjusted when "Whoosh" sound effect being played when driving by car

**Fixed**

- License plates not being auto-saved after being rolled
- Changed some default debug bindings so those won't be accidentally pressed
- "Pops and bangs" now should work fine for all players
- Re-balanced "Pops and bangs" cost
- Playtime now should be calculated in the right way
- Camera stuck orientation after vehicle flip over
- Players/Traffic being sweeped across the map when teleporting/spawning
- Fixed fog weather when joining lobby with rain
- Lobby menu missing logo
- Player spawning in garage when garage spawnpoint set

**Removed**

- Traffic fading since it wasn't working and caused some other issues
- Old playtime were reset since they're corrupted and impossible to recover, we are sorry for that :(

**Known issues**

- Even though traffic was optimized - it still affects performance on the clients. We have to wait until new S&Box update goes public to fix that issue
- Sometimes traffic launches to the sky due to collisions
- Predator RS not having enough torque to reach max speed on 7th gear
- Predator RS having too much grip on max upgrade
- Tempest Diablo not having enough torque to reach max speed on max upgrade
- Some vehicles having hard-capping speed limit when they shouldn't

### Hotfix \#6

Jul 15, 2026 · Version 1.1.3a

Fixed broken scene which caused player not to spawn
**Fixed**

- Fixed broken scene which caused player not to spawn

**Known issues**

- Sometimes remote player can randomly fly away/get impact from invisible object
- License plate roll apply does not saving instantly
- Pops and bangs upgrades are working only for host
- Playtime being calculated wrong
- Performance issues related to UI and amount of traffic vehicles. We're working hard to figure out how to optimize it 🙏

### Hotfix \#5

Jul 15, 2026 · Version 1.1.3

All vehicles should steer better on high speeds
**Improved**

- All vehicles should steer better on high speeds

**Fixed**

- Fix traffic spawn distance
- Fix host migration

### Hotfix \#4

Jul 15, 2026 · Version 1.1.2

Close call should be easier to achieve
**Improved**

- Close call should be easier to achieve

_4 older updates omitted._



## More by Rebel Games

| Package | Ident | Players | Favorites | Upvotes | Score | Markdown |
| --- | --- | --- | --- | --- | --- | --- |
| TEST CHAMBER | rebelgame.test_chamber | 0 | 18 | 12 | 65% | https://sbox.watch/games/rebelgame/test_chamber/index.md |
| Press the Button | rebelgame.pressthebutton | 0 | 4 | 2 | 25% | https://sbox.watch/games/rebelgame/pressthebutton/index.md |
