---
title: "Yet Another Sandbox - s&box game"
description: "Yet Another Sandbox gamemode!"
canonical: "https://sbox.watch/games/pcjr/yasbox/"
generated_at: "2026-07-23T00:24:26.722Z"
---

# Yet Another Sandbox

Yet Another Sandbox gamemode!

- Type: game
- Ident: pcjr.yasbox
- Creator: PatrickJr.
- Canonical: https://sbox.watch/games/pcjr/yasbox/
- Markdown: https://sbox.watch/games/pcjr/yasbox.md
- sbox.game: https://sbox.game/pcjr/yasbox/
- Generated: 2026-07-23T00:24:26.722Z

## Stats

- Playing now: 0
- 24h player peak: 1
- 24h momentum: +0
- Terry score: 89%
- Favorites: 25
- Upvotes: 21
- Downvotes: 0
- Total players: 141
- Total sessions: 242
- Cumulative playtime: 34 hours
- Updated: Jul 6, 2026
- Created: May 13, 2026
- Size: 2.0 GB
- Files: 3.7k
- Tags: achievements, orange, redo, sandbox, swb

## Description

Yet Another Sandbox

Facepunch Sandbox with extra systems, fixes, and quality-of-life improvements built on top.

What's different
- Simple Weapon Base (SWB) integration with customizable weapons and attachments (NEW)
- Camera effects system — sprint FOV, view bob, breathing sway, landing impact, head tilt, weapon sway
- Distance-based explosion screen shake
- Cinematic death camera with smooth orbit
- Fully overhauled UI with a unified design system and its own identity
- Orange-themed physgun with prop highlighting
- Blood spurt effects on bullet/melee hits
- Hit markers and damage feedback
- Admin commands (goto, bring, slap, teleport, sethp) with scoreboard context menu
- Prop protection feedback notifications
- Redo support (the base only has undo)
- Autosave with rotating slots (loadable in single-player)
- Spawn cooldown to prevent prop flooding
- Floating damage numbers on players
- Faster NPC perception using physics queries
- Quick cleanup keybind
- Improved physgun scroll scaling
- Various bug fixes and code cleanup
- Full NPC Dresser support (also PR'd to sandbox - https://github.com/Facepunch/sandbox/pull/265)

UI Overhaul
- Custom design token system for consistent styling across all panels
- Unified spacing, typography, and colour scales
- Shared reusable components (TabBar, GlassPanel, ActionButton, Tooltip)
- Modernised HUD, spawn menu, inventory, chat, scoreboard, and inspector
- Redesigned resource select popup with 4-column grid and selection preview
- Recently spawned row at the top of every spawn menu page
- Prop favorites system — right-click to pin, dedicated favorites page
- Admin audit log with real-time notifications and persistent history
- Tooltip framework with rich content and auto-positioning
- Nameplates with health display and distance fade
- Redesigned kill feed with avatars and color-coded names
- Voice chat indicator with animated volume bars
- Hit marker on dealing damage (players and NPCs)
- Low health vignette effect (pulsing red overlay)
- Color-coded scoreboard ping
- Easy theme customisation via a single tokens file

What this ain't
This is not a replacement for Official or Unofficial Sandbox gamemodes

Is that all? Nope, more stuff is coming!
Got ideas, feedback, or feature requests? Drop them in the forums: https://sbox.game/pcjr/yasbox/forum/create-thread

New controls
B - Redo
(minus) - Clean up my props

Built on Facepunch Sandbox: https://github.com/Facepunch/sandbox



## More by PatrickJr.

| Package | Ident | Players | Favorites | Upvotes | Score | Markdown |
| --- | --- | --- | --- | --- | --- | --- |
| Ore Works | pcjr.oreworks | 0 | 30 | 20 | 56% | https://sbox.watch/games/pcjr/oreworks.md |
| Terry Run | pcjr.terryrun | 0 | 15 | 15 | 65% | https://sbox.watch/games/pcjr/terryrun.md |
| Emoji Slots | pcjr.emojislots | 0 | 14 | 15 | 61% | https://sbox.watch/games/pcjr/emojislots.md |
| Terminal Roguelike | pcjr.terminal_roguelike | 0 | 13 | 5 | 35% | https://sbox.watch/games/pcjr/terminal_roguelike.md |
