---
title: "Strafe Shot - s&box game"
description: "Arena movement shooter with all the movement options you know and love from games. Early blockout days feedback wanted"
canonical: "https://sbox.watch/games/mossygames/strafe_shot/"
generated_at: "2026-09-06T01:34:46.090Z"
---

# Strafe Shot

Arena movement shooter with all the movement options you know and love from games. Early blockout days feedback wanted

- Type: game
- Ident: mossygames.strafe_shot
- Creator: mossygames
- Canonical: https://sbox.watch/games/mossygames/strafe_shot/
- Markdown: https://sbox.watch/games/mossygames/strafe_shot/index.md
- sbox.game: https://sbox.game/mossygames/strafe_shot/
- Generated: 2026-09-06T01:34:46.090Z

## Stats

- Playing now: 0
- 24h player peak: 0
- 24h momentum: +0
- Terry score: 55%
- Favorites: 5
- Upvotes: 6
- Downvotes: 1
- Total players: 19
- Total sessions: 249
- Cumulative playtime: 17 hours
- Updated: Jun 5, 2026
- Created: May 15, 2026
- Size: 577.1 MB
- Files: 784
- Tags: arena, fps, guns, movement, multiplayer, online, pvp, shooter

## Description

High octane fast paced arena movement shooter. Really early days currently only in the blockout state. Movement mechanics and gunplay implemented looking for feedback to tune the game.


## Updates

### Patch 0.1.01

May 26, 2026 · Version 0.1.01

Gun Buffs
**Improved**

- Gun Buffs
- M4A4 fire rate increased from 6 - 7
- SMG dmg INCREASED from body 20 - 32 and head damage 44 - 46
- Stamina Buff
- base stamina regen 4 - 8 felt to slow and way to limiting with how it was. Hopefully this feels better with the pacing of my game.
- Execute window change
- Execute HP level raised from 25 - 50

**Fixed**

- Recall TP logic polished up (cant get out of the map now)
- Recall now should work for players on higher ping
- Recall throw stamina removed stamina required for TP changed to 75 (now cant spam)
- Grapplehook should now replicate the visual properly and not duplicate the line renderer.
- Grapplehook logic changed should now have a better feel when swinging.
- Air Walker double jump multiplier boosted from 1 to 1.6 (not 1.6 higher then normal jump feels like half height)


