---
title: "Solar Command (WIP) - s&box game"
description: "First ever game -> Idle/incremental game with per planet system and economic with 3D rendered solar system"
canonical: "https://sbox.watch/games/idling/space_command/"
generated_at: "2026-07-23T00:01:26.488Z"
---

# Solar Command (WIP)

First ever game -> Idle/incremental game with per planet system and economic with 3D rendered solar system

- Type: game
- Ident: idling.space_command
- Creator: idling
- Canonical: https://sbox.watch/games/idling/space_command/
- Markdown: https://sbox.watch/games/idling/space_command.md
- sbox.game: https://sbox.game/idling/space_command/
- Generated: 2026-07-23T00:01:26.488Z

## Stats

- Playing now: 0
- 24h player peak: 0
- 24h momentum: +0
- Terry score: 46%
- Favorites: 9
- Upvotes: 6
- Downvotes: 2
- Total players: 29
- Total sessions: 52
- Cumulative playtime: 38 hours
- Updated: Apr 10, 2026
- Created: Apr 9, 2026
- Size: 385.3 MB
- Files: 581
- Tags: 3d, earth, firstgame, idle, idlegame, incremental, mars, moon

## Description

\#\# Current Features

- 3D render of the solar system with rotating camera and zoom in and out integration
- Earth, Moon, and Mars gameplay states with separate inventories and progression
- Tier-based production chains with unlock requirements between recipe tiers
- Manual production plus timed production progress
- Production level upgrades and speed upgrades
- Planet exploitation research for unlocking Moon and Mars
- Automation research per discovered recipe
- Transport routes that ship resources from other planets back to Earth
- Sell-all economy loop on Earth
- In-game HUD with tabs for Production, Research, Logistics, and Resources
- Planet selector tied to the solar system view
- Solar system scene with focus controls for Sun, Earth, Moon, Mars, and decorative outer planets
- Menu states for dock left/right, minimize, and expanded mode
- Cheat toggle and quick money injection for testing

\#\# TODO

- End game with Skill tree (POE style) creating a satisfying loop
- Other start system at endgame
- UI tweaks and polish for the HUD, planet menus, solar map layout, and overall readability
- Replace temporary emoji resource icons with final sprites and art assets
- Replace temporary or placeholder planet/UI sprites where needed
- Add sound design, UI audio feedback, and gameplay effects
- Add more visual effects for production, research, transport, and planet interaction


