---
title: "Architect - s&box game"
description: "Create spaces that feel yours. Whether you’re sketching a tiny cabin or designing a multi-level showpiece. When you’re done, publish it to the community. Now any supported game can load it !\n\n What will you build ?"
canonical: "https://sbox.watch/games/identity/housebuilderdemo/"
generated_at: "2026-09-06T07:09:45.795Z"
---

# Architect

No summary provided.

- Type: game
- Ident: identity.housebuilderdemo
- Creator: Identity
- Canonical: https://sbox.watch/games/identity/housebuilderdemo/
- Markdown: https://sbox.watch/games/identity/housebuilderdemo/index.md
- sbox.game: https://sbox.game/identity/housebuilderdemo/
- Generated: 2026-09-06T07:09:45.795Z

## Stats

- Playing now: 0
- 24h player peak: 1
- 24h momentum: +1
- Terry score: 91%
- Favorites: 97
- Upvotes: 59
- Downvotes: 2
- Total players: 337
- Total sessions: 478
- Cumulative playtime: 3.1 days
- Updated: May 31, 2026
- Created: May 21, 2026
- Size: 150.5 MB
- Files: 293
- Tags: appartment, architect, building, game, house, housebuilder

## Description

Create spaces that feel yours. Whether you’re sketching a tiny cabin or designing a multi-level showpiece. When you’re done, publish it to the community. Now any supported game can load it !

 What will you build ?


## Updates

### Cloud Packs

May 30, 2026

Load,Save,Fork Architect creations.
**Added**

- Load,Save,Fork Architect creations.
- You can now share what you build with the community !
- Base game asset pack is now seperated into a Cloud package, just like all other packages !
- Resource-pack redirects so older saves can recover moved or renamed decorations.
- Explicit save-file upgrade paths for older Architect saves.

**Improved**

- Decoration placement now respects spawn offsets, scale, rotation, wall side, and visual bounds more consistently.
- Wall decorations stay more stable near cutouts, corners, and adjacent walls.
- Building drag movement is smoother and keeps the dragged structure rigid.
- Publishing only awards publish achievements after public visibility is confirmed.
- Tooltips refresh when their displayed input bindings change.

**Fixed**

- Fixed a exception on Thumbnail caching where we access the thumbnail before end of frame.
- Corrupt save entries are repaired or reported during load instead of failing silently.
- Legacy wall decorations keep their intended rotation after save upgrades.
- Decorations with scaled spawn transforms now place, snap, save, load, and render correctly.
- Wall decoration bounds now account for spawn offsets and transformed visual size.
- Decoration move/cancel flows no longer leave invalid placement state.
- Door and wall cutout hover flicker around corners is reduced.
- Missing decoration resources now produce clearer log messages.
- Workshop publishing no longer proceeds with a missing or unreadable thumbnail.
- Loaded houses use the correct lowercase builder scene path.

**Removed**

- Repo-local base-game prop set assets were removed in favor of published asset packs. (reduce basegame download !)
- Obsolete scene clutter/neighborhood assets were removed.

### Demo Release

Jan 10, 2026 · Version 0.1


