---
title: "One More Planet - s&box game"
description: "Tear chunks off a tiny world and hurl them at your rivals. Dig in and be the last one standing on what's left."
canonical: "https://sbox.watch/games/gentlemancrow/onemoreplanet/"
generated_at: "2026-09-24T09:52:52.189Z"
---

# One More Planet

Tear chunks off a tiny world and hurl them at your rivals. Dig in and be the last one standing on what's left.

- Type: game
- Ident: gentlemancrow.onemoreplanet
- Creator: gentlemancrow
- Canonical: https://sbox.watch/games/gentlemancrow/onemoreplanet/
- Markdown: https://sbox.watch/games/gentlemancrow/onemoreplanet/index.md
- sbox.game: https://sbox.game/gentlemancrow/onemoreplanet/
- Game jam: [Game Jam III](https://sbox.game/jam/three) entry; deadline Sep 25, 2026
- Generated: 2026-09-24T09:52:52.189Z

## Stats

- Playing now: 0
- 24h player peak: 1
- 24h momentum: +0
- Terry score: --
- Favorites: 0
- Upvotes: 0
- Downvotes: 0
- Total players: 2
- Total sessions: 2
- Cumulative playtime: 10 minutes
- Updated: Sep 24, 2026
- Created: Sep 24, 2026
- Size: 57.9 MB
- Files: 83
- Tags: battle, planet, terraform, voxel

## Description

One More Planet

Tear chunks off a tiny world and hurl them at your rivals. Dig in, ping the dark, and be the last one standing on what's left.

You're a flier hovering over a small voxel planet, and it's not going to survive the fight. Rip a chunk out of the ground, charge it up bigger for a harder hit, and throw it at the AI opponents circling the world. Every throw leaves a crater, so the planet gets smaller and more broken every round.

Hide in the clouds, burrow into the rock, and use a sonar ping to find whoever's hunting you. Then go again, because there's always one more round.

Features

- Rip and throw the planet. Grab a real chunk of terrain, charge it for a bigger, harder-hitting throw, and smash it into your rivals.
- A world that stays broken. Fully destructible voxel terrain, with water that pours into craters, sand that slides, and lava at the core. What you blow away stays gone.
- Duel with dashes. Dash to dodge, ram, or clash head-on with an opponent.
- Hide, burrow and ping. Drop into the clouds to disappear, tunnel underground, or send out a sonar ping to see who's near.
- AI rivals with personalities. Each opponent hunts, evades, searches and attacks in its own way. Pick how many you face and jump straight into the next round.
- Terraform sandbox. No opponents: just eye lasers, sticky bombs and a planet to demolish, with a meter counting how much is left.
- Learn as you play. A short in-game tutorial takes you through flying, hiding, dashing, throwing and tunnelling.

Good to know

- Single-player, keyboard and mouse or controller.
- The world is generated fresh each launch (a few seconds to load).
- Needs a GPU with roughly 1 GB of free VRAM. The game runs its whole renderer on compute shaders, so an older or integrated card may struggle.

Credits

Music by Josh Stewart, Adi Goldstein, Benjamin Botkin, Daniel Diaz and Terra Symphonia (Uppbeat). Crowns by Jo Richards. Bomb model by baik. Sky and sound effects from the s&box community (full list in the in-game Credits screen).

Future Plans

I'd love to hear from you about where you think I should take this. It's been great fun building it out for the One More Round jam and there's so much potential in the idea. The big one I'd love to implement is multiplayer, but time and tide has made fools of us all. Stay tuned!



