---
title: "Prop Hunt - s&box game"
description: "A group of hunters seek out the stealthy props"
canonical: "https://sbox.watch/games/bolt/seekers/"
generated_at: "2026-09-06T01:24:45.651Z"
---

# Prop Hunt

A group of hunters seek out the stealthy props

- Type: game
- Ident: bolt.seekers
- Creator: Bolt Collective
- Canonical: https://sbox.watch/games/bolt/seekers/
- Markdown: https://sbox.watch/games/bolt/seekers/index.md
- sbox.game: https://sbox.game/bolt/seekers/
- Generated: 2026-09-06T01:24:45.651Z

## Stats

- Playing now: 0
- 24h player peak: 8
- 24h momentum: +0
- Terry score: 78%
- Favorites: 3.7k
- Upvotes: 1.7k
- Downvotes: 447
- Total players: 41k
- Total sessions: 79k
- Cumulative playtime: 1.2 years
- Updated: Aug 21, 2026
- Created: Feb 8, 2025
- Size: 1.3 GB
- Files: 2.8k
- Tags: casual, gamemode, garrysmod, gmod, hideandseek, it, multiplayer, prop

## Description

A new era of Prop Hunt starts now!
Prop Hunt is a hide and seek type game, where you play as 2 teams:
Hunters and Props.

The objective of the Hunters is to find all of those sneaky Props using a variety of weapons.
Props should try to avoid hiding in plain sight from the Hunters.
Strategize with special abilities given to both teams!

Discord Invite Link:
https://discord.gg/zuZfyRhTa8
Credits:
- trende - Programming, UI
- Jack Humberstone - Programming
- Asphaltian - Programming
- Grafis - FOR THOSE BEAUTIFUL MAPS OF YOURS..
- TNMPlayer, Jolly Roshi - Voice Acting
- VRAD - UI Design

Libraries used:
- Shrimple Pawns

Attributes


## Updates

### Improved: Updated Spawning logic now makes sure that you spawn on solid floor to reduce chances…

Jun 16, 2026

Fixed some errors that would pop up on screen
**Improved**

- Updated Spawning logic now makes sure that you spawn on solid floor to reduce chances of clipping through and falling

**Fixed**

- Fixed some errors that would pop up on screen

**Removed**

- Lots of junk and unused assets to free up space

### Added: Changes from BoltFPS

May 28, 2026

Clipping out of the map should be less frequent now
**Added**

- Changes from BoltFPS

**Fixed**

- Clipping out of the map should be less frequent now

### The February Finale

Feb 28, 2026 · Version 1.0

Prop Swap Ability - Props can use a new ability (3 charges) to randomize their disguise into a random prop model from the current map. Must be transformed before use.
**Added**

- Prop Swap Ability - Props can use a new ability (3 charges) to randomize their disguise into a random prop model from the current map. Must be transformed before use.
- Rock The Vote (/rtv) - Players can now type /rtv to vote to trigger a map vote. Requires 50% of the server to agree. Has a 60 second cooldown at round start.
- Slash command system - Typing / or ! in chat opens a real-time autocomplete popup. Navigate suggestions with scroll keys and hit Enter to confirm.
- Dynamic round duration - Round length now automatically scales with map size (small: 2min, medium: 3min, large: 4.5min). Hosts can override this manually in server settings.
- Map categories - Maps in the server browser and map vote panel are now sorted into Official, Verified, and Community tiers.
- Weapon picker timer - The loadout selection screen now displays a countdown so hunters know how long they have to pick.
- Massive new taunt sound library - Large batch of new taunts added to the pool.
- New metal and plastic surface impact sounds - Both bullet impacts and physics collisions now have distinct audio per surface type.

**Improved**

- Fully redesigned HUD
- Prop stamina bars - Props now have separate visible bars for both Taunt and Limp stamina.
- Multiplayer prop grabbing
- Anti-desync improvements

**Fixed**

- Step height logic - Stair and ledge climbing was inconsistent due to a fundamentally broken step-up calculation. The new implementation compares step vs. flat paths and only commits to the step if it genuinely covers more ground.
- Late-joining hunters spawning without weapons - Hunters who join during an active round now correctly receive their loadout.
- Prop floor position calculation - Incorrect math was causing props to sink into or float above the floor depending on the model's pivot point.
- Prop grabbing broken for non-host clients - Non-host players were unable to move grabbed objects

### The Halloween Update

Oct 25, 2025

Can't shoot while sprinting anymore
**Added**

- Can't shoot while sprinting anymore
- Arms are back for weapons
- Holding shift will make you fly faster in spectator

**Improved**

- Timer UI
- Spectator UI

**Fixed**

- Fix 'circle at center' css error
- Fix hunters not taking penalty damage for shooting props
- Fix Settings button not working
- Fix Server Version checker not fetching version correctly

**Removed**

- Disabled SSAO for now, which should improve performance

### October Update

Oct 2, 2025

Turning into a prop is now the E key
**Added**

- Turning into a prop is now the E key
- Alt fire sound for Grenade matches the primary fire sound
- ConVar bolt\_disablepropdamage
- Server Version UI at the bottom left of the screen. Will notify you if the server is old and an update is available

**Improved**

- Verified Little House by @TwinsD

**Fixed**

- Props cannot pickup props anymore

**Removed**

- Interact Highlights (aka the outline around props)



## More by Bolt Collective

| Package | Ident | Players | Favorites | Upvotes | Score | Markdown |
| --- | --- | --- | --- | --- | --- | --- |
| ZOMBIES | bolt.zombies | 0 | 1.0k | 740 | 70% | https://sbox.watch/games/bolt/zombies/index.md |
| Bolt Sandbox | bolt.sandbox | 0 | 123 | 91 | 79% | https://sbox.watch/games/bolt/sandbox/index.md |
| Purjured | bolt.sneakattack | 0 | 123 | 49 | 71% | https://sbox.watch/games/bolt/sneakattack/index.md |
| Terry's Alright Skater | bolt.alright_skater | 0 | 104 | 70 | 77% | https://sbox.watch/games/bolt/alright_skater/index.md |
| ARCHIVED GAME. | bolt.dragz | 0 | 63 | 39 | 78% | https://sbox.watch/games/bolt/dragz/index.md |
| HOMIGRAD | bolt.homigrad | 0 | 11 | 9 | 65% | https://sbox.watch/games/bolt/homigrad/index.md |
