---
title: "Fists Animation Helper - s&box library"
description: "Like Citizen Animation Helper, but for first person fists"
canonical: "https://sbox.watch/fr/libraries/whiletruedoend/fistsanimationhelper/"
generated_at: "2026-10-09T13:49:18.099Z"
---

# Fists Animation Helper

Like Citizen Animation Helper, but for first person fists

- Type: bibliothèque
- Identifiant: whiletruedoend.fistsanimationhelper
- Créateur: whiletruedoend
- URL canonique: https://sbox.watch/fr/libraries/whiletruedoend/fistsanimationhelper/
- Markdown: https://sbox.watch/fr/libraries/whiletruedoend/fistsanimationhelper/index.md
- sbox.game: https://sbox.game/whiletruedoend/fistsanimationhelper/
- Généré: 2026-10-09T13:49:18.099Z

## Statistiques

- dynamique sur 24 h: +0
- Terry Score: 43%
- Favoris: 1
- Votes positifs: 2
- Votes négatifs: 0
- Mis à jour: 6 sept. 2024
- Créé: 6 sept. 2024
- Taille: 86.5 KB
- Fichiers: 22
- Tags: weapon, helper, fists, animation

## Description

Fists Animation Helper

Works like Citizen Animation helper but for fists :)

HOW TO USE:

1. Create Skinned Model Renderer
2. Set model "citizen/assets/models/first\_person/first\_person\_arms.vmdl"
3. Set Animation graph "citizen/assets/models/first\_person/first\_person\_arms\_punching.vanmgrph"
4. Create component Fists Animation Helper
5. Add Skinned Model Renderer to Fists Animation Helper
6. Done!

Now you can do magic like:

Methods:

Helper fields:

 (from 0f to 1f)



