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Player Controller

facepunch.playercontroller

Components for player controller

À propos

Provides a player controller that you can use in your games.

Features

Walking, running, sprinting, crouching.

Components

PlayerController - The actual player controller. Uses player inputs to move a CharacterController.

PlayerFootsteps - When attached to a SkinnedMeshRenderer will listen for and react to footstep events,

PlayerPusher - Creating a pusher will push the player. Attach these to other players to allow players to push others out of the way, and avoid them being able to walk inside each other.

Médias

03
Vignette de Game Events
Game Events facepunch.libevents

Strongly typed game events

+0 24 h
15favoris
13votes positifs
83%Terry Score
05
Vignette de Spline Tools
Spline Tools facepunch.splinetools

Work In Progress Spline Tools.

+0 24 h
12favoris
17votes positifs
86%Terry Score