---
title: "Mesh Splitter - s&box library"
description: "Split mesh files (.fbx, .obj and .dmx) into their submeshes/children/parts and combine them in a prefab file."
canonical: "https://sbox.watch/fr/libraries/bugge/meshsplitter/"
generated_at: "2026-10-09T11:28:15.584Z"
---

# Mesh Splitter

Split mesh files (.fbx, .obj and .dmx) into their submeshes/children/parts and combine them in a prefab file.

- Type: bibliothèque
- Identifiant: bugge.meshsplitter
- Créateur: bugge
- URL canonique: https://sbox.watch/fr/libraries/bugge/meshsplitter/
- Markdown: https://sbox.watch/fr/libraries/bugge/meshsplitter/index.md
- sbox.game: https://sbox.game/bugge/meshsplitter/
- Généré: 2026-10-09T11:28:15.584Z

## Statistiques

- dynamique sur 24 h: +0
- Terry Score: 69%
- Favoris: 5
- Votes positifs: 6
- Votes négatifs: 0
- Mis à jour: 22 avr. 2026
- Créé: 2 avr. 2026
- Taille: 47.3 KB
- Fichiers: 5
- Tags: convert, dmx, fbx, import, mesh, model, obj, parts

## Description

This library helps split mesh files (.fbx, .obj, and .dmx) into their parts/children/submeshes, then combine them into a prefab file.
This mimics how Unity handles its mesh files and allows you to manipulate each object in the mesh individually.

How to use
To use the library, right-click a mesh file in your Assets/models folder, and an option called Split Mesh should appear. This will prompt you to select a location for the resulting prefab, and the model files (.vmdl) will be placed in a subfolder named after the initial mesh file.




## More by bugge

| Package | Identifiant | Joueurs | Favoris | Votes positifs | Score | Markdown |
| --- | --- | --- | --- | --- | --- | --- |
| Vehicle Controller | bugge.vehicle_controller | 0 | 11 | 12 | 82% | https://sbox.watch/fr/libraries/bugge/vehicle_controller/index.md |
| Unity Importer | bugge.unity_importer | 0 | 9 | 6 | 69% | https://sbox.watch/fr/libraries/bugge/unity_importer/index.md |
