---
title: "Buran - s&box game"
description: "Drill deeper to outrun the cold. Everything you find burns, and burning it is how you pay for the way down."
canonical: "https://sbox.watch/fr/games/zveno/buran/"
generated_at: "2026-10-09T13:53:25.099Z"
---

# Buran

Drill deeper to outrun the cold. Everything you find burns, and burning it is how you pay for the way down.

- Type: jeu
- Identifiant: zveno.buran
- Créateur: zveno
- URL canonique: https://sbox.watch/fr/games/zveno/buran/
- Markdown: https://sbox.watch/fr/games/zveno/buran/index.md
- sbox.game: https://sbox.game/zveno/buran/
- Game jam: [Game Jam III](https://sbox.game/jam/three) entry; deadline Sep 25, 2026
- Généré: 2026-10-09T13:53:25.099Z

## Statistiques

- Joueurs en ce moment: 0
- pic de joueurs sur 24 h: 0
- dynamique sur 24 h: +5
- Terry Score: 85%
- Favoris: 115
- Votes positifs: 51
- Votes négatifs: 4
- Nombre total de joueurs: 158
- Nombre total de sessions: 227
- Temps de jeu cumulé: 2,5 jours
- Temps de jeu gagné sur les 7 derniers jours: 15 heures
- Valeur de référence sur 7 jours observée: 2026-10-02T10:24:29.842Z
- Mis à jour: 23 sept. 2026
- Créé: 20 sept. 2026
- Taille: 1.1 GB
- Fichiers: 2,1k
- Tags: atmospheric, cold, extraction, fuel, hardcore, immersive, looting, physics

## Description

Was developed for game jam in 18 days.

This is the first game I have ever made
We always thought hell was fire. But hell is ice.
Drill deeper so you do not freeze, and to make sure the drill never runs out of fuel, throw absolutely everything you find along the way into the shredder.

Fear, cold, monsters. Can you reach the warm human shelter buried deep underground? Test yourself.

Everything is physical
Open doors and cabinets and feel the rust under your hands, carry heavy things back into the drill, and learn to handle a revolver. It is not that easy...

You will find all the controls in game, and the settings hold a detailed guide on working the revolver.

What comes next
I wanted it to give you feelings ordinary casual games do not. It is at a very early stage of development. Planned:
- Multiplayer
- More monsters and NPCs
- Shelter upgrades
- Crafting
- New locations and improve procedural generation of location/monster ai

( There's no reason to continue development, so the project has been abandoned. )

AI helps me a lot.



