À propos

DEAD IN SIDE ✦ Solo developed
Features, balance, and content may change


ABOUT THE GAME

“Dead in Side” is a turn-based survival game on a grid.
Plan your route, choose your next move and survive.
Every move can change what happens next

Controls

QWE ⭶⭱⭷ moves up;
AD ⟷ moves side;
SPACE — picks up items.

The same keys are used to move and attack

NOISE

Noise level controls the difficulty.
There are 3 noise levels:

Lvl 1 — All enemies are sleeping;
Lvl 2 — Enemies wake up when they spawn;
Lvl 3 — More enemies spawn with a higher spawn chance.

Sources

All objects make noise when you interact with them.
Traps, bushes, and items can all make noise.
Enemies scream when you get close

Screams

When one enemy screams, nearby enemies hear it
and start screaming too. Each screaming enemy adds noise

Roadmap

⦿ 100% ✦ Add 3 new items: bush, trap and noise maker
↓
② 20% ✦ Add shooting

↓

③ 10% ✦ Add VFX and update the graphics

↓

④ 0% ✦ Add an enemy that explodes when it hears noise
↓

⑤ 0% ✦ Add a player base with basic settings

Alpha v0.0.2

Includes the core gameplay, enemy system,
noise system, items, random maps and basic UI

Historique des joueurs de Dead in Side

Plage de 7 j · moyennes horaires

Mises à jour

1 update
Version Alpha v0.0.2 Traps & Animations Added traps that damage the player, trigger once and make noise around them 12 modifications

Added

  • Added traps that damage the player, trigger once and make noise around them
  • Added bushes that let players hide and attack enemies without taking damage
  • Added noise makers that wake all enemies when triggered
  • Added a new tree texture

Improved

  • Enemies are now always visible, even behind objects
  • Added a bite indicator when an enemy attacks the player
  • Updated the player skin
  • Added idle and bush animations for the player
  • Updated the heart design and added a new animation
  • Players now bleed when they take damage

Fixed

  • Replaced the search icon with a question mark

Known issues

  • Enemies may sometimes show through objects behind them

Médias