---
title: "DON'T PRESS THE BUTTON - s&box game"
description: "[Prepare the subjects. Maintain the cycle. Do not disappoint the Administrator.]"
canonical: "https://sbox.watch/fr/games/voxelite/test/"
generated_at: "2026-11-10T13:15:27.738Z"
---

# DON'T PRESS THE BUTTON

\[Prepare the subjects. Maintain the cycle. Do not disappoint the Administrator.\]

- Type: jeu
- Identifiant: voxelite.test
- Créateur: voxelite
- Playfund: désactivé
- Playfund vérifié: 2026-11-10T11:37:00.379Z
- URL canonique: https://sbox.watch/fr/games/voxelite/test/
- Markdown: https://sbox.watch/fr/games/voxelite/test/index.md
- sbox.game: https://sbox.game/voxelite/test/
- Généré: 2026-11-10T13:15:27.738Z

## Statistiques

- Joueurs en ce moment: 0
- pic de joueurs sur 24 h: 0
- dynamique sur 24 h: +0
- Terry Score: 74%
- Favoris: 157
- Votes positifs: 169
- Votes négatifs: 45
- Nombre total de joueurs: 394
- Nombre total de sessions: 738
- Temps de jeu cumulé: 5,9 jours
- Temps de jeu gagné sur les 7 derniers jours: --
- Valeur de référence sur 7 jours observée: 2026-09-26T17:23:45.644Z
- Mis à jour: 26 sept. 2026
- Créé: 21 sept. 2026
- Taille: 233.4 MB
- Fichiers: 2,9k
- Tags: arcade, atmospheric, chaotic, chase, chat, chat, competitive, dark

## Description

\[DESCRIPTION RECOVERED\] \[ORIGINAL AUTHORSHIP: UNAVAILABLE\] \[CORRECTIONS APPLIED BY THE MACHINERY\]

Ten subjects will enter custody.

One will press the Administrator.

One will be granted a Privilege.

Some will survive the Trial.

The first subject to reduce their sentence from 10,000 years to zero will be eligible for mercy.

██████ WILL BE RELEASED. NO SUBJECT HAS FAILED TO BE RELEASED. PREVIOUS RELEASE RECORDS ARE NOT AVAILABLE. THIS IS NORMAL.

DON'T PRESS THE BUTTON is a fast competitive party game built around short Trials, physical interaction, temporary advantages and administrative punishment.

Compete. Interfere. Form temporary alliances. Abandon them when necessary.

Your behavior will be observed. Your progress will be recorded. Your achievements will be preserved after memory correction.

You are not being watched for entertainment.

You are not repeating the same cycle.

You have not read this description before.

PRESS THE BUTTON.
DON'T PRESS THE BUTTON.
PRESS THE BUTTON.
DON'T
PRESS
THE
BUTTON

\[THE ADMINISTRATOR IS LISTENING\]

## Mises à jour

### The Custody Update

Sep 26, 2026

New industrial custody lobby and central Administrator chamber
**Added**

- New industrial custody lobby and central Administrator chamber
- New post-intro visual identity inspired by degraded terminals, low-resolution displays and industrial machinery
- New Subject Record menu with character customization
- New hairstyle, eye and body-color customization options
- New Archives menu containing custody records and gameplay information
- New Bots configuration menu for private and test sessions
- New graphics, audio and keybinding settings
- New perk selection system before Trials
- New sentence system with reductions, extensions and sanctions
- New Initiator system for the player who activates the Administrator
- New Administrator dialogue and system messages
- New first-time custody introduction sequence
- New fake cheerful opening sequence before the system breach
- New post-breach HUD for sentence, Trial information, privileges and interaction prompts
- New character models with exaggerated eyes, modular hairstyles and customizable colors
- New Trial presentation, countdown and result screens
**Improved**

- Completely reworked the game's art direction and atmosphere
- Reworked the main lobby to better communicate the prison and custody theme
- Reworked the button into the Administrator, the central entity connecting the game's narrative and Trials
- Improved environmental lighting with colder tones, stronger occlusion and directional lighting
- Improved UI readability while preserving the degraded pixel-terminal aesthetic
- Improved interaction prompts and hold-to-activate feedback
- Improved sentence feedback so rewards and punishments are easier to understand
- Improved multiplayer Trial flow and transitions between lobby, perk selection and gameplay
- Improved character silhouettes, hair variety and facial expression options
- Improved visual consistency between menus, HUD elements and in-world interfaces
- Improved the distinction between the cheerful introductory facade and the post-breach game
- Improved Trial environments to match the new industrial visual language
**Fixed**

- Fixed several Trial reset and cleanup issues between rounds
- Fixed players occasionally retaining incorrect state after a Trial
- Fixed interaction prompts remaining visible after leaving interactable objects
- Fixed sentence values not always updating correctly after Trial results
- Fixed multiple UI panels overlapping or remaining open during gameplay
- Fixed several character customization options not updating correctly
- Fixed player state indicators displaying incorrect information
- Fixed various multiplayer synchronization issues during Trial transitions
- Fixed several collision and navigation problems in Trial arenas
- Fixed multiple minor visual, UI and localization issues
**Removed**

- Removed the previous post-intro colorful visual direction
- Removed the old lobby presentation
- Removed outdated HUD elements that no longer matched the custody system
- Removed several legacy UI layouts replaced by the new post-breach interface
- Removed obsolete Trial logic and unused prototype systems
**Known issues**

- Some Trials may still contain edge-case reset or interaction issues
- Some visual effects and Trial environments are still undergoing final polish
- Character hair may clip with the body in some animations
- Bots may behave incorrectly in a small number of Trial layouts
- Some UI elements may scale imperfectly on unusual aspect ratios
- Minor lighting and performance inconsistencies may occur on lower graphics settings
