---
title: "Risk of Observation - s&box game"
description: "Someone is watching, can you buy back your freedom"
canonical: "https://sbox.watch/fr/games/sunless/risk_of_observation/"
generated_at: "2026-10-09T14:43:24.734Z"
---

# Risk of Observation

Someone is watching, can you buy back your freedom

- Type: jeu
- Identifiant: sunless.risk_of_observation
- Créateur: sunless
- URL canonique: https://sbox.watch/fr/games/sunless/risk_of_observation/
- Markdown: https://sbox.watch/fr/games/sunless/risk_of_observation/index.md
- sbox.game: https://sbox.game/sunless/risk_of_observation/
- Game jam: [Game Jam III](https://sbox.game/jam/three) entry; deadline Sep 25, 2026
- Généré: 2026-10-09T14:43:24.734Z

## Statistiques

- Joueurs en ce moment: 0
- pic de joueurs sur 24 h: 1
- dynamique sur 24 h: +0
- Terry Score: 61%
- Favoris: 23
- Votes positifs: 13
- Votes négatifs: 3
- Nombre total de joueurs: 51
- Nombre total de sessions: 127
- Temps de jeu cumulé: 26 heures
- Temps de jeu gagné sur les 7 derniers jours: 14 heures
- Valeur de référence sur 7 jours observée: 2026-10-02T10:24:29.842Z
- Mis à jour: 7 oct. 2026
- Créé: 23 sept. 2026
- Taille: 367.3 MB
- Fichiers: 5,3k
- Tags: action, gambling, roguelike, time, wip

## Description

Time is ticking, in a place where time is money can you afford to win?

Each round spins a new modifier and arena.

Coop with your friends and jork the lever one more time!

Planned in no particular order:
- Better loot progression
- Artifacts
- Weapon Modding
- More levels and modifiers
- More varied enemies (bosses per enemy type)

Music and sounds by Pizza Doggy, my art workflow is AI assisted. Some decals and cards were straight up chat GPT'ed. I manually make boxes in blender and then texture them till they look nice.

Voice acting by my Friend (thanks kuh\_ruhpt!)


## Mises à jour

### Foliage Shader Fix

Oct 7, 2026 · Version 0.5.3

Foliage shader would appear through walls
**Fixed**

- Foliage shader would appear through walls

### QOL Fixes

Oct 7, 2026 · Version 0.5.2

Zombies drop ammo and broken melee weapons
**Added**

- Zombies drop ammo and broken melee weapons
- Enemy drops glow (within 8m)
- Punch/swing at the floor

**Improved**

- Zombies die to headshots
- Body and head shots stagger, bigger guns stagger longer
- Armour reduces stagger
- Gunners drop guns less often
- Faster spin and doors (could be annoying if you started the game a lot)
- Faster, smoother levelling (leveling took way too long to ever feel the effects)

**Fixed**

- You no longer slide/jitter when walking over corpses
- Radiation over the whole map, now only a few rooms/spots
- Pistol headshots not staggering

### Gas Station Update

Oct 6, 2026 · Version 0.5.1

Gas station map, procedural, never the same twice
**Added**

- Gas station map, procedural, never the same twice
- Fists, punch combos, haymaker on right click, shoulder barge while running
- Dive instead of jump
- Minimap shows enemies in rooms you've been in, arrows for the rest

**Improved**

- Thugs aim like humans now, they lag behind you and miss sometimes
- Squads don't all rush you at once anymore
- Way more loot, cupboards actually have stuff in them now
- Cupboard cameras are improved

**Fixed**

- Kitchen corners blocking cupboards
- Knocked over enemies getting stuck on the floor forever
- Radiation following you to the next map (modifiers stayed/unintentionally)
- Grabbing a gun you already have now takes its ammo instead

**Removed**

- Jumping

### Apartment Layout Improvements

Oct 5, 2026 · Version 0.4.2

Zombies and Thugs turf wars
**Added**

- Zombies and Thugs turf wars
- Lazy loaded resources to hopefully improve loading times

**Improved**

- Thug gearing, they can now start with pistols instead of boring baseball bats

**Fixed**

- Modifiers did not do anything, oops (steel skulls, double trouble etc)

### Random Box

Oct 4, 2026 · Version 0.4.1

Random box
**Added**

- Random box
- Tutorial added when you start the game
- Gun sound mixer in sound settings

**Improved**

- Sound peak on guns

**Fixed**

- Aim convergence with guns when enemies are close by

### Procedural Map - Apartments

Oct 2, 2026 · Version 0.3.1

New map apartments
**Added**

- New map apartments
- First iteration of procedural maps
- Top left corner map view

### Workbench

Sep 26, 2026 · Version 0.2.0

Workbench in the gamble room
**Added**

- Workbench in the gamble room
- Modding menu in the work bench

**Improved**

- The styling of the chronoscope tech tree

### Networked Ragdolls

Sep 25, 2026 · Version 0.1.4

Ragdoll networking
**Improved**

- Ragdoll networking

**Fixed**

- Bunch of issues surrounding ragdolls and networking on clients

### Lobby Update

Sep 24, 2026 · Version 0.1.3

Better lobby display
**Added**

- Better lobby display
- Lobby chat
- Lobby browser

### Multiplayer Fixes - Round 1

Sep 24, 2026 · Version 0.1.2

Prefabs were completely broken for clients
**Fixed**

- Prefabs were completely broken for clients
- Clients now teleport on new rounds via the host
- Clients were kicked when they loaded a map (the game thought it joined late)

_1 older updates omitted._



## More by sunless

| Package | Identifiant | Joueurs | Favoris | Votes positifs | Score | Markdown |
| --- | --- | --- | --- | --- | --- | --- |
| Thumbnail Studio | sunless.thumbnail_studio | 0 | 116 | 68 | 85% | https://sbox.watch/fr/games/sunless/thumbnail_studio/index.md |
| Pulse Break | sunless.pulsebreak | 0 | 11 | 10 | 68% | https://sbox.watch/fr/games/sunless/pulsebreak/index.md |
