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Treasure Hunt

reg.treasure_simulator

Dig the beach, open chests, sell treasure, upgrade your shovel and rebirth for permanent boosts.

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TREASURE HUNT


A whole island of sand, and everything worth having is buried under it.


Grab a shovel and start digging. Every block you break pours sand into your backpack, and the deeper you go the tougher the sand gets and the better the chances that something is buried in it. Sixteen layers down, the beach still has secrets.


Open the chests.
Wood, iron and gold, each one hiding something different. Sea glass and old coins near the surface. A brass compass or a ruby idol further down. And somewhere near the bedrock, a pirate crown worth more than everything else you own.


Sell it and upgrade.
Sand goes to the yellow stall, treasure to the red one. Money goes into eight shovels, from a wooden scoop to a kraken claw, and eight backpacks, from a cloth sack to a kraken belly. Every tier changes how fast the island gives in.


Then trade it all away.
When the beach stops fighting back, rebirth: coins, gear and everything you carry reset, but your reward multiplier grows and never drops. The first rebirth is cheap on purpose. The tenth one is not.


Everyone digs the same island.
The holes you leave are the holes other players walk into, and your rebirth count floats over your head for the whole beach to see.


Digging is loud, chests are heavy, and the crown is real.

Historique des joueurs de Treasure Hunt

Plage de 7 j · moyennes horaires

Mises à jour

2 mises à jour
Version 1.0.2 Leaderboards \ Achievements Global top 10 - three boards by the lighthouse rank everyone by coins earned, blocks dug and rebirths 4 modifications

Added

  • Global top 10 - three boards by the lighthouse rank everyone by coins earned, blocks dug and rebirths
  • Your own place - each board shows your total in a highlighted row at the bottom, even while you are outside the top ten
  • 27 achievements - digging, depth, treasures, chests, earnings, gear, rebirths and time played
  • Retroactive - counters are read from your existing save, so everything you have already done unlocks on your first launch
Version 1.0.1 1.0.1 Second island - the Volcano. Black ash instead of sand, blocks 15x tougher, its own ladder of 8 shovels and 8 backpacks, its own 10 treasures worth up to $400K. Opens at 7 rebirths. 16 modifications

Added

  • Second island - the Volcano. Black ash instead of sand, blocks 15x tougher, its own ladder of 8 shovels and 8 backpacks, its own 10 treasures worth up to $400K. Opens at 7 rebirths.
  • Travel between islands: the WORLD button in the corner, or key 7.
  • The game remembers which island you logged out on and puts you back there.

Improved

  • Village paths and the plaza now lie flush with the sand instead of standing on a podium - you step onto them from any side, no jumping.
  • Rebirth always returns you to the beach: the volcano is no place to be with a starter shovel.
  • The sell stall names the local resource - SELL SAND on the beach, SELL ASH on the volcano.

Fixed

  • The character could not step over even a 5 cm kerb - the controller ignored its own step height and just slid along obstacles. Stepping now works up to knee height; walls are still walls.
  • Paths and plaza flickered where tiles overlapped in the same plane.
  • Rope posts along the paths caught the player by the shoulder and blocked the way.
  • The plaza is perfectly flat again - no ridges between tiles.
  • On the volcano, digging a single block deep threw you back to the beach.
  • Falling off the volcano island respawned you in the beach village instead of the volcano one.
  • Volcanic shovels showed beach rarities and beach flavour text.
  • Ash broken on the volcano sprayed yellow beach sand.

Known issues

  • The volcano is a TEST WORLD: shop buildings, chests and treasure models are not made yet, trading points are marked by signs only, and icons for volcanic shovels and loot still reuse beach art. Prices and dig times there may change.
  • Tiles now show a hairline seam between them - that is the gap that keeps them from flickering.

Médias

01
Vignette de GPU Farm
GPU Farm reg.gpu_farm

Mine hashes on a rack of graphics cards, sell high when the rate spikes, and rebirth from a potato to the Moon.

1en jeupic sur 24 h : 1
+2 24 h
31favoris
23votes positifs
36%Terry Score
05
Vignette de S&Rush
S&Rush reg.s_rush

Pick the right gate, grow one runner into a crowd of hundreds, then throw them all at the boss.

0en jeupic sur 24 h : 0
+0 24 h
45favoris
30votes positifs
34%Terry Score
06
Vignette de +1 Shrink per Step
+1 Shrink per Step reg.1_shrink_per_step

Every step shrinks you smaller. Farm Wins, buy upgrades, rebirth, and climb the leaderboards with friends!

0en jeupic sur 24 h : 0
+0 24 h
40favoris
43votes positifs
50%Terry Score