---
title: "Locked In - s&box game"
description: "Scavenge, barricade and survive against relentless hordes of zombies played by other players."
canonical: "https://sbox.watch/fr/games/nost/locked_in/"
generated_at: "2026-10-09T11:48:21.911Z"
---

# Locked In

Scavenge, barricade and survive against relentless hordes of zombies played by other players.

- Type: jeu
- Identifiant: nost.locked_in
- Créateur: Nordmark Studio
- URL canonique: https://sbox.watch/fr/games/nost/locked_in/
- Markdown: https://sbox.watch/fr/games/nost/locked_in/index.md
- sbox.game: https://sbox.game/nost/locked_in/
- Généré: 2026-10-09T11:48:21.911Z

## Statistiques

- Joueurs en ce moment: 0
- pic de joueurs sur 24 h: 1
- dynamique sur 24 h: +6
- Terry Score: 65%
- Favoris: 11
- Votes positifs: 5
- Votes négatifs: 0
- Nombre total de joueurs: 19
- Nombre total de sessions: 296
- Temps de jeu cumulé: 28 heures
- Temps de jeu gagné sur les 7 derniers jours: --
- Mis à jour: 8 oct. 2026
- Créé: 17 sept. 2026
- Taille: 2.7 GB
- Fichiers: 5,6k
- Tags: asymmetrical, barricade, fps, horror, multiplayer, physics, pvp, survival

## Description

Survive the outbreak — or join it.

💬 Looking for players? Join the Discord!

The community organizes playtests and multiplayer sessions where we try to get as many players together as possible.

Join to:

- Find other players
- Get notified about upcoming playtests
- Follow development and updates
- Report bugs and share feedback

🔗 https://discord.gg/bfXWPzJgMf
⚠️ Active Development

Locked In is still actively in development. Expect bugs, unfinished features, placeholder content and ongoing balance changes.

🧟 Humans vs. Zombies

A multiplayer survival game focused on teamwork, physics and player interaction.

As a Survivor, barricade yourself in, manage your supplies, share ammunition, use the environment to your advantage and work together to survive.

As a Zombie, hunt down the remaining survivors, track their movements, break through their defenses and overwhelm them before time runs out.

🔨 Barricade. Improvise. Survive.

There is no single way to defend yourself. Board up entrances, move furniture, block pathways and use the physics-driven environment to create your own defenses.

Weapons, equipment and supplies can vary between rounds, forcing survivors to adapt and make the most of what they find.

🎙️ Communication Matters

Survivors use proximity voice chat, so staying together matters. Find a radio and you can communicate with other survivors over longer distances.

Zombies have team-wide voice chat, allowing the horde to coordinate attacks and overwhelm survivor defenses.

Locked In is designed around multiplayer and is best experienced with a group of players.

Build. Barricade. Survive.


## Mises à jour

### Post-Playtest Improvements

Oct 4, 2026 · Version 1.1

Added fencing around the playable area to prevent players from escaping the map.
**Added**

- Added fencing around the playable area to prevent players from escaping the map.
- Added an upward push action, allowing players to tip over and reposition fallen furniture and other physics objects.

**Improved**

- Reduced the Team Selection phase from 30 seconds to 15 seconds.
- Reduced Survivor movement and sprint speed.
- Smoothed the transition between standing and crouching.

**Fixed**

- Made several networking optimizations to reduce unnecessary network traffic, especially with higher player counts.- This should significantly improve multiplayer stability, but still needs further testing under load.

**Removed**

- removed player colllision with ragdolls


## Live servers

| Serveur | Adresse | Joueurs | Jeu | Carte | Markdown |
| --- | --- | --- | --- | --- | --- |
| Locked In \| EU Playtest | 194.69.160.23:37018 | 0 / 32 | Locked In | Locked In | https://sbox.watch/fr/servers/anon-225351cbb5a4170808eacfa8/index.md |

