---
title: "Idle Tree - s&box game"
description: "A cosmic idle game inspired by Everything Upgrade Tree on Roblox."
canonical: "https://sbox.watch/fr/games/luciddev/idle_tree_game/"
generated_at: "2026-10-09T13:16:17.904Z"
---

# Idle Tree

A cosmic idle game inspired by Everything Upgrade Tree on Roblox.

- Type: jeu
- Identifiant: luciddev.idle_tree_game
- Créateur: Lucid
- URL canonique: https://sbox.watch/fr/games/luciddev/idle_tree_game/
- Markdown: https://sbox.watch/fr/games/luciddev/idle_tree_game/index.md
- sbox.game: https://sbox.game/luciddev/idle_tree_game/
- Généré: 2026-10-09T13:16:17.904Z

## Statistiques

- Joueurs en ce moment: 0
- pic de joueurs sur 24 h: 0
- dynamique sur 24 h: +0
- Terry Score: 52%
- Favoris: 59
- Votes positifs: 40
- Votes négatifs: 24
- Nombre total de joueurs: 342
- Nombre total de sessions: 745
- Temps de jeu cumulé: 35 jours
- Temps de jeu gagné sur les 7 derniers jours: 29 heures
- Valeur de référence sur 7 jours observée: 2026-10-02T10:24:29.842Z
- Mis à jour: 19 sept. 2026
- Créé: 25 mai 2026
- Taille: 17.3 MB
- Fichiers: 22
- Tags: achievements, casual, clicker, idle, incremental, prestige, progression, singleplayer

## Description

🌳 Idle Tree — β 0.9

Our biggest update since 0.8: every run becomes a decision, the endgame gets real trials, and the whole interface turns to frosted glass.

🧭 Run Trajectories — every run is a decision
- On every manual prestige, pick 1 of 3 drawn trajectories for the run ahead: Alpha Fever (+100% α, −30% P), Storm (events 2× more frequent, shorter), Ascetic (nodes −30% cost, −1 ℘), Abyss (+2 ℘ if the run reaches 1e12 P, Prestige cost ×3), Fortune (35% chance of ⭐ on prestige, −15% production), Fervor (events ×1.5 stronger, nodes +25% cost).
- 4 advanced trajectories — Avarice, Full Light, Vertigo, Balance — via the new Stellar Cartography Constellation node.
- Your trajectory shows bottom-left and counts in the prestige gain breakdown. Auto-prestige keeps the current one — no interrupted loops.

🌌 Paradoxes — the endgame
- 5 whole-cycle trials, available from your first transcendence: Inversion (prestiges grant ◐ instead of ℘), Absolute Silence (no automation at all), Eclipse (no Ω, side trees ×3 cost), Gravity (all nodes ×5), Entropy (production decays 1%/min of run).
- Activate one at the start of a cycle (0 prestiges), complete it by Ascending under its rule.
- Unique, permanent rewards — not multipliers: +1 ◐ on every prestige · the first 3 rows of the blue tree survive prestige · every Odyssey brings back +1 ꚍ · −10% all node costs · +1 ℘ for any sub-5-minute prestige.
- Completion ceremony, 2 new achievements, a new step on the Roadmap.

🔭 Expedition destinations
- Beyond Asteroids (production), send probes to the Black Dwarf (◐), the Pulsar (Λ) or the Rift (ꚍ) — unlocked as you progress. Risk rolls apply as usual.

🎨 Themes & frosted glass
- 3 interface themes to unlock with ⭐ — Red Nebula, Deep Void, Aurora — selectable in ⚙.
- New frosted-glass look on panels, top bar, dock and nodes. Turn it off anytime with ✨ Reduce effects.

🧰 Quality of life
- Depth-threshold auto-prestige (“only prestige from 1e12 P”) in ⚙.
- The prestige confirmation tells you when you'll reach the next depth bonus.
- Keyboard shortcuts: 1-7 open the dock windows, E centers on the next affordable node.
- Long-term lifetime Points graph (log scale) in Stats, and save slot renaming.
- First minutes: a star — always an anomaly — appears 45 s after arrival, and the first run is shorter (×3 production before the first prestige).

🔧 Fixes
- Shadow Awakening and the Dark Prestige roots showed as locked while being purchasable.
- The production tooltip now lists every source (challenges, event, focus, synergies…) — the lines multiply to the displayed total.
- Overlong descriptions overlapping the level on some nodes; save slot header breaking mid-word.


## Mises à jour

### Added: Production Breakdown Tooltip

May 21, 2026

Delta Protocol
**Added**

- Production Breakdown Tooltip

**Improved**

- Delta Protocol

**Fixed**

- Delta Protocol now unlocks at Prestige 3 (was 6) and costs 5 ℘ (was 10)
- Prerequisite reduced to Primordial Efficiency only (Absolute Mastery no longer required)
- Automation module costs significantly reduced: Speed Module 80 Δ (was 300), Intelligence Module 200 Δ (was 600), Optimizer 450 Δ (was 1000), Final Singularity 900 Δ (was 2000)

### Added: Cosmic Events

May 20, 2026

New symbol for Dark Prestige Points
**Added**

- Cosmic Events
- New symbol for Dark Prestige Points

**Improved**

- Ascension Tree

**Fixed**

- Fixed Dark Prestige incorrectly awarding ◐ during a regular Prestige, and vice versa
- Fixed Ascension resetting Classic Prestige Points and Dark Prestige Points
- Fixed auto-buy accidentally triggering Prestige, Dark Prestige, and Ascension
- Fixed delta nodes auto-buying Prestige and Dark Prestige nodes
- Fixed Dark Prestige tree nodes being unclickable after the prerequisite rework
- Fixed earning 0 ◐ after a Dark Prestige in some cases
- Space bar now centers the view on the Awakening node
- The Omega Protocol node has been renamed to Delta Protocol
- Event star icon color fixed — was invisible against the dark background
- Prestige and relic unlock notifications no longer overlap

### Patch Notes — β 0.5.1

May 20, 2026 · Version 0.5.1

✦ Cosmic Events — A Reason to Stay Watching
**Added**

- ✦ Cosmic Events — A Reason to Stay Watching
- The game now feels a little less idle — in a good way.
- Instead of production bonuses quietly triggering on their own, a glowing star now appears somewhere on the tree canvas every few minutes. You have 25 seconds to click it before it fades away. Miss it, and the bonus is gone.
- Each star carries a random cosmic event — from a gentle ×2 production boost to a blazing ×5 surge lasting just a few seconds. Clicking it activates the bonus immediately, shown as a progress bar at the bottom of the screen.
- It's a small thing, but it gives you a reason to glance back at the game every now and then.
- ◐ Dark Prestige Points — New Symbol
- The Dark Prestige currency has been rebranded from ϼ to ◐. No gameplay change. Just a cleaner, more readable symbol that better reflects the half-light, half-dark nature of the mechanic.

**Improved**

- Ascension Tree :
- The Ascension tree has been reorganized to feel more like an actual tree:
- Shadow Awakening is now the root node — free, and the first thing you unlock after ascending
- All other nodes unlock progressively as you purchase their prerequisites, rather than all appearing at once
- A new node, Protocol Heritage, allows the Delta tree to survive Ascension
- Lines now connect all nodes visually

**Fixed**

- Fixed Dark Prestige incorrectly awarding ◐ during a regular Prestige, and vice versa
- Fixed Ascension resetting Classic Prestige Points and Dark Prestige Points
- Fixed auto-buy accidentally triggering Prestige, Dark Prestige, and Ascension
- Fixed delta nodes auto-buying Prestige and Dark Prestige nodes
- Fixed Dark Prestige tree nodes being unclickable after the prerequisite rework
- Fixed earning 0 ◐ after a Dark Prestige in some cases
- Space bar now centers the view on the Awakening node
- The Omega Protocol node has been renamed to Delta Protocol
- Event star icon color fixed — was invisible against the dark background
- Prestige and relic unlock notifications no longer overlap


