Jeux

liste des jeux s&box

RUN IT AGAIN

jco.drill

This simulation will improve your speed and precision in combat.

Voir l’analyse complète Joueurs · rétention · sessions · mises à jour · succès

À propos

Perfection is achieved through practice. Run it again.

You will be challenged in a variety of simulated combat scenarios, putting your skills in speed and precision to the test.
If you succeed, you move on to the next round. If you fail, you run it again. Your goal is not just to pass, but to become better. To become a WEAPON. Our weapon.

Beat the simulation. Beat your personal best. Beat the PAR time. Achieve perfection.

Run it again. Until you are perfect.

Artificial Intelligence technology was not used in any capacity for this project. All art, code, and audio assets were constructed by hand.
Contact boxrocket.6803 on discord to report issues.

Historique des joueurs de RUN IT AGAIN

Plage de 24 h · moyennes horaires

Mises à jour

6 mises à jour
SCAR-H Added LOBBY and RUST scenarios 2 modifications

Added

  • Added LOBBY and RUST scenarios
  • SCAR-H - New fully automatic rifle, added as an optional feature to COMPOUND TRAINING and VERTIGO, as well as LOBBY and RUST
Scenarios + Movement Tweaks 2 new scenarios VERTIGO and PENTHOUSE 8 modifications

Added

  • 2 new scenarios VERTIGO and PENTHOUSE

Improved

  • Reliability - Mantle was failing to activate in some cases where the players collider had gotten pushed into walls, this is now much less likely to occur.
  • Polish - Mantle should now look a lot smoother, velocity is eased off when entering a mantle and the player begins to unduck quicker at the end of a mantle. A viewmodel animation and camera nudge has also been added.
  • Early exit - Letting go of the sprint key or the movement keys will now reduce the length of the slide.
  • Earlier exit - Inputting in the opposite direction of the slide will exit the slide almost instantly.

Fixed

  • Text decals now render with anisotropic filtering, so that they remain sharp at glancing angles.
  • Fixed a number of oversights related to npc talker, in support of a rather lengthy line contained in one of the new scenarios.
  • Weapon firing sounds from npcs now use the correct falloff distance.
Level Select Players can now select any scenario to start the game from using the "MANUAL SELECT" option in the startup sequence. The "AUTOMATIC RUN" is recommended for new players. 4 modifications

Added

  • Players can now select any scenario to start the game from using the "MANUAL SELECT" option in the startup sequence. The "AUTOMATIC RUN" is recommended for new players.
  • Additionally, after playing through the game at least once hold the L key (rebindable) to enter a scenario selection screen.

Improved

  • The leaderboard is no longer displayed until after the player has completed at least one full run of the game.

Fixed

  • There is no longer a short period of time after firing in which reload inputs are ignored. The reload key should now always work.
Show 3 older updates
Audio + Regression Fixes Music - Sounds are played on proper mixer channels, music volume can now be adjusted via the platform settings menu. 2 modifications

Fixed

  • Music - Sounds are played on proper mixer channels, music volume can now be adjusted via the platform settings menu.
  • LTC Light and startup video noise - Some shaders were using stale `g_flTime` constants from the previous frame, which worked inconsistently. The current time is now passed in manually.
Leaderboard + Scenarios Basic leaderboard system, will be more advanced/usable in time. 5 modifications

Added

  • Basic leaderboard system, will be more advanced/usable in time.
  • Added ROOM
  • Added PIT

Fixed

  • Clipping on stairs in COMPOUND
  • Assorted fixes for slide mechanic
Fix for select AMD cards Some AMD cards were not correctly rendering the alpha channel for the interface, causing a white square to slowly take over the screen. 1 change

Fixed

  • Some AMD cards were not correctly rendering the alpha channel for the interface, causing a white square to slowly take over the screen.

Médias

01
Vignette de Thornfield
Thornfield jco.iso2

No summary provided.

0en jeupic sur 24 h : 0
+0 24 h
546favoris
300votes positifs
89%Terry Score