---
title: "Keep Fighting! Princess Needs Gold! - s&box game"
description: "Win gold for the princess by killing an exceptional number of dog-things!"
canonical: "https://sbox.watch/fr/games/hfr/keep_fighting__princess_needs_gold/"
generated_at: "2026-10-09T17:38:31.388Z"
---

# Keep Fighting! Princess Needs Gold!

Win gold for the princess by killing an exceptional number of dog-things!

- Type: jeu
- Identifiant: hfr.keep_fighting__princess_needs_gold
- Créateur: Team Headfooter
- URL canonique: https://sbox.watch/fr/games/hfr/keep_fighting__princess_needs_gold/
- Markdown: https://sbox.watch/fr/games/hfr/keep_fighting__princess_needs_gold/index.md
- sbox.game: https://sbox.game/hfr/keep_fighting__princess_needs_gold/
- Game jam: [Game Jam III](https://sbox.game/jam/three) entry; deadline Sep 25, 2026
- Généré: 2026-10-09T17:38:31.388Z

## Statistiques

- Joueurs en ce moment: 0
- pic de joueurs sur 24 h: 1
- dynamique sur 24 h: +1
- Terry Score: 83%
- Favoris: 43
- Votes positifs: 30
- Votes négatifs: 2
- Nombre total de joueurs: 79
- Nombre total de sessions: 100
- Temps de jeu cumulé: 35 heures
- Temps de jeu gagné sur les 7 derniers jours: 9 heures
- Valeur de référence sur 7 jours observée: 2026-10-02T17:24:20.716Z
- Mis à jour: 3 oct. 2026
- Créé: 21 sept. 2026
- Taille: 42.3 MB
- Fichiers: 240
- Tags: art, balatro, based, battle, builder, deck, drawn, drawn

## Description

This game was created for Game Jam III "One More Round".

The girl needs gold...
She's no longer heir to the throne.
(wonder why?)
...and you have to get it.
By winning a single measly round at the coliseum.
Surely that's all right?

Click and Drag
To create boxes around tokens to play them.
Its like Slay the Spire if instead of cards you had a lot of files on your desktop that needed to be moved for some reason.

Kill Dog-Like Creatures
Sorry. I don't don't hate dogs but all the enemies in this game are dogs.
You can NOT pet them. They DO NOT want to be petted.

 Credits
Game by "SLOW DOWN!!"
Good luck and thank you for trying my game!
Asset Attribution Credits
"Cyborg Ninja" by Kevin MacLeod (incompetech.com)
"Danse Macabre - Big Change" by Kevin MacLeod (incompetech.com)
"Danse Macabre - Big Hit 1" by Kevin MacLeod (incompetech.com)
"Desert of Lost Souls" by Kevin MacLeod (incompetech.com)
"Pixelland" by Kevin MacLeod (incompetech.com)
"Reformat" by Kevin MacLeod (incompetech.com)

Licensed under Creative Commons: By Attribution 4.0
https://creativecommons.org/licenses/by/4.0/

Packaged for s&box by Open Sound (https://sbox.game/opensound)


## Mises à jour

### Fixed s&box Engine Sprite Sorting Regression

Oct 3, 2026 · Version hmm

apparently s&box had an update a little while ago that made it so the sprites in this game didn't sort correctly 🙁, fixed this
**Fixed**

- apparently s&box had an update a little while ago that made it so the sprites in this game didn't sort correctly 🙁, fixed this

### Misc minor improvements

Sep 23, 2026 · Version today's version

Battle speed button - new Slow/Fast toggle beside the settings cog on the fight screen
**Added**

- Battle speed button - new Slow/Fast toggle beside the settings cog on the fight screen
- Monologue skip button - new skip button at the bottom right of the screen with the princess's monologues
- Title screen totals - the title screen now shows the gold everyone has earned for the princess, and how much you have earned

**Improved**

- Gold tokens - GREEDY and LUCKY are now their own Gold color instead of Green. Item swaps that replaced green or purple tokens now also take gold tokens, so they behave as before.
- LUCKY - now always gives 1 gold, instead of a 30% chance at 7 gold that cost 1 gold
- GREEDY - no longer costs health, and now votes to target nothing
- SCARED - now votes to target nothing
- PISSED - damage lowered from 15 to 13, and it costs 1 health instead of 2
- PARANOID - tokens that will hurt you for being left out of your selection, like PARANOID, now get a red ring while you draw a box and they aren't selected, and the preview shows the health they'll cost
- Saving and quitting now takes you to the title screen without a click to confirm. This way you can see the gold totals and your ranking without having to restart the game.

**Fixed**

- Score bug - fixed an issue where gold could be added more than once on the Total Gold board, I tried to delete records from the database that seemed to be related to that issue, but some players might still have slightly inflated numbers 🫤

**Known issues**

- The game isn't much at the moment lol. I want to do more with it but there's only so much time in a game jam. What can work more on? Custom art on the tokens? More enemies? Overarching plot/purpose to the game? Rebalanced gameplay and mechanics? I have ideas for all of that... if this game keeps getting a trickle of players I'll have to build them. 👏


