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Critter Crawl

apetavern.critter_crawl

Grab up to three friends, pick your critter, and fight through the forest. Buy upgrades, and try to make it back alive!

Voir l’analyse complète Joueurs · rétention · sessions · mises à jour · succès

À propos

The world is full of things that want you dead. Luckily, you’re a small animal with a weapon!

Critter Crawl is a side-scrolling action game for one to four players!
Pick a warrior chinchilla, archer fox, wizard bunny, or cleric otter, then head out to fight strange creatures and big, angry bosses.

Dodge attacks, land a parry, and help your friends stay on their feet!
Back at camp, spend your coins on upgrades and stock up on elixirs for the next trip.

Your coins, XP, and upgrades stay with you even when a run goes badly!
Beat the forest, unlock a harder tier, and see how far your party can get!

Historique des joueurs de Critter Crawl

Plage de 7 j · moyennes horaires

Mises à jour

3 mises à jour
Update 3 Death screen with spectating in co-op and a return to camp in solo 25 modifications

Added

  • Death screen with spectating in co-op and a return to camp in solo
  • Healing effect when Otter revives a teammate
  • Brief invulnerability during the plant boss’s phase changes
  • Short landing recovery between jumps

Improved

  • Enemy movement around rocks and walls
  • Enemies now move faster and can attack while moving
  • Enemies can catch airborne players, making jump spam less effective
  • Ranged characters move slower while attacking, especially when backing away
  • Ranged accuracy against close targets and enemies at different heights
  • Mushroom King’s second phase now has more minions, projectiles and follow-up shockwaves
  • Mushroom King mixes up its phase-one attacks instead of repeating shockwaves at close range
  • Otter now revives teammates in front of it
  • Arena camera framing no longer zooms out to account for distant teammates
  • Updated player hit sounds
  • Smoother transitions from camp
  • Updated rock and campfire textures
  • Adjusted menu scenery

Fixed

  • Coins floating above the ground or clipping into slopes
  • Frogs getting stuck without attacking
  • Ranged attack effects trailing behind characters while moving or turning
  • Ranged shots getting blocked by dropped loot and gibs
  • Camera stutter when reviving
  • Players getting caught against scenery when entering boss arenas
  • Players being able to leave boss arenas during the fight
  • Lobby Ready button holding keyboard focus and interfering with chat
Update 2 Ouvrir co-op lobbies! You can now host public lobbies OR invite only lobbies 3 modifications

Added

  • Ouvrir co-op lobbies! You can now host public lobbies OR invite only lobbies
  • New sounds and polish to existing features

Fixed

  • Movement bug that caused players to sometimes go into parts of the map they weren't supposed to access.
Update 1 Camp and presentation: Decorated the camp and main-menu scenery with a new tent model and extra foliage 4 modifications

Added

  • Camp and presentation: Decorated the camp and main-menu scenery with a new tent model and extra foliage

Improved

  • Movement: Improved wall sliding so characters are less likely to get stuck when moving along walls.
  • Ranged combat: Widened aim assist for the Archer, Mage and Cleric, making enemies slightly off to the side easier to target.
  • Parrying: Feedback for parrying is now accurate and feels more natural. Also fixed Fox and Otter not playing parry anim

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