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KeyboardWarriors!

303.keyboardwarriors

Dive into a pixelated 2D world of text-based combat and strategy! Advance through ranks and fight an ever-increasing opponent!

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À propos

KeyboardWarriors!

Dive into a virtual world of combat

  • Endless matches with an increasingly difficult AI.
  • Hundreds of random events that scale the outcome of combat!
  • Randomized Perks to extend out the matches!
  • Four vital and stat induced weapons to use for your battle!
  • Nine enchantments to apply to the weapon of your choice!
  • Prestige up the ranks and outperform everyone on s&box.
  • Cast offensive/defensive/healing/ULTIMATE spells at your enemy!
  • Play strategically to beat your opponent, you will be surprised!
  • Have lots of fun!

Verified and played countless times by the creator.

Will be updates in the future!

MULTIPLAYER ADDED! INVITE YOUR STEAM FRIENDS AND HOST A MATCH!!!!!

Historique des joueurs de KeyboardWarriors!

30d range · 6h averages

Mises à jour

31 mises à jour
Version 3.0.1 Updated Main Menu Main menu now has more color and design style. 1 change

Improved

  • Main menu now has more color and design style.
Version 3.0.0 MULTIPLAYER UPDATE MULTIPLAYER, JUST HOST A SERVER AND INVITE YOUR FRIEND! 1 change

Added

  • MULTIPLAYER, JUST HOST A SERVER AND INVITE YOUR FRIEND!
Version 2.0.4 ULTIMATE SPELL PERKS ADDED!! Two game shattering ultimate spell perks with huge 3 modifications

Added

  • Two game shattering ultimate spell perks with huge
  • advantages and disadvantages!
  • More AI saying the player name dialogue
Show 28 older updates
Version 2.0.3 HEALING SPELL PERKS ADDED Two sweet, game saving healing spell perks to extend matches!! 2 modifications

Added

  • Two sweet, game saving healing spell perks to extend matches!!
  • The AI is slowly gaining consciousness and says the players name!
Version 2.0.2 DEFENSIVE SPELL PERKS ADDED 2 new defensive spell perks to extend matches! 2 modifications

Added

  • 2 new defensive spell perks to extend matches!

Fixed

  • Monty Hall Random Event was not showing results, now it does.
Version 2.0.1 OFFENSIVE RANDOMIZED PERKS Three new Offensive Spell Perks! 2 modifications

Added

  • Three new Offensive Spell Perks!
  • AI now mentions every username that faces it!
Version 2.0.0 THE PERK UPDATE Plenty of new perk cards that activate every 10 rounds or so. 4 modifications

Added

  • Plenty of new perk cards that activate every 10 rounds or so.
  • The goal is to extend matches for long sessions.

Improved

  • MORE PERKS TO BE ADDED IN UPDATES

Fixed

  • Unfair combos of axe and lifesteal have been nerfed.
Version 1.6.3 Weapon & Enchantment Info Small HUD's that show info for 2 modifications

Added

  • Small HUD's that show info for
  • Weapons and Enchantments
Version 1.6.2 Custom cursor added Custom cursor to fit the background 1 change

Added

  • Custom cursor to fit the background
Version 1.6.1 New KeyboardWarrior Background! An animated background to fit the aesthetic. 1 change

Added

  • An animated background to fit the aesthetic.
Version 1.6.0 GRANDMASTER REFLECTION PATCH $$$ UNLOCKED AT PRESTIGE 9 $$$ 8 modifications

Added

  • $$$ UNLOCKED AT PRESTIGE 9 $$$
  • Every round is a 30% - 32% chance to steal enemy magic!
  • $$$ UNLOCKED AT PRESTIGE 10 $$$
  • 35% chance on every attempt from the AI to reflect:
  • Poison/Stun moves
  • Offensive/Ultimate spells
  • Steal healing points
  • NEW ACHIEVEMENT! This Game Is Too Hard!!!!
Version 1.5.9 Retaliation & Shield Rebound! $$$ Requires Prestige 4 $$$ 8 modifications

Added

  • $$$ Requires Prestige 4 $$$
  • 15% chance upon taking crit damage for a rebound hit
  • 45% chance at prestige 10 for the same
  • $$$ Requires Prestige 6 $$$
  • Grants a 20% chance upon successful block
  • to rebound 50% of the damage back to
  • opponent.
  • HUD telemetry badges for these upgrades
Version 1.5.8 DEFIANCE OVERLAY & CELESTIAL COVENANT RANDOM EVENT $$ UNLOCKED AT PRESTIGE 3 $$ 6 modifications

Added

  • $$ UNLOCKED AT PRESTIGE 3 $$
  • Upon player defeat - 10% chance to activate defiance
  • and have one last swing
  • 25% chance upon reaching prestige 10.
  • Upon AI defeat - 15% chance, 50% chance at prestige 10.
  • NEW CELESTIAL RANDOM EVENT ADDED!
Version 1.5.7 AI BRAIN & PACKET INTERCEPT UPDATE $$ REQUIRES PRESTIGE 1 $$ 8 modifications

Added

  • $$ REQUIRES PRESTIGE 1 $$
  • 🔥 LETHAL PROTOCOLS: Displays when the player falls below 30% HP and the AI enters an execution stance.
  • 🛡️ SECURE CONFIGURATION: Displays when the AI holds a massive health lead and pressures your systems.
  • 📊 TACTICAL ADAPTATION: Displays when the AI re-weights its combat percentages to counter your choices.
  • 🚨 INTEGRITY THREAT: Displays when the AI drops to low health and enters a panic recovery loop.
  • $$ REQUIRES PRESTIGE 5 - INTERCEPT HACK PACKET $$
  • On Success (20% Roll): Successfully slices open the mainframe and reveals the AI's exact chosen move file name on your dashboard (ATTACK.EXE, BLOCK.SYS, REPAIR.BAT, etc.) before you choose your action card!
  • On Failure (80% Roll): The AI's network shields hold strong, locking the file sniffer view on // PACKET: [ENCRYPTED].
Version 1.5.6 THE FLASHING LOG Flashing colors for critical hits 3 modifications

Added

  • Flashing colors for critical hits
  • Shaking text for misses
  • Strobe yellow for random events
Version 1.5.5 Leaderboard Fix & UI Colors More color to UI for aesthetic 2 modifications

Added

  • More color to UI for aesthetic

Removed

  • Dev's leaderboard score was glitched too high, removed to 0.
Version 1.5.4 Colored Text For Distinguishing! Blue colored text for YOU! The player! 5 modifications

Added

  • Blue colored text for YOU! The player!
  • Red colored text for your enemy! The AI Overlord!!!

Fixed

  • UNO random event duel would exit abruptly
  • when selecting at times, would not show result
  • or why.
Version 1.5.3 Live HUD Telemetry & Streak Synchronization CYBERNETIC VISUAL BADGES such as: 3 modifications

Added

  • CYBERNETIC VISUAL BADGES such as:
  • ⚡ OVERCLOCK, 🤢 POISONED, and 🔥 STREAK
  • and more displayed on the HUD for aesthetic!
Version 1.5.2 Enchantment Expansion & Points Shop Expansion!! ================ALL NEW SHOP ITEMS BELOW============== 7 modifications

Added

  • ================ALL NEW SHOP ITEMS BELOW==============
  • Cleanse Curse Potion
  • System Reboot Patch (will look over)
  • Matrix Overclock Charge
  • Rogue Code Gambit Potion

Improved

  • Enchantments are no longer static, basic arithmetic.
  • Upgraded with prestige, mana, and momentum of wins!
Version 1.5.1 Armor Revision & More Random Events! TEN MORE MAGIC & ARMOR 6 modifications

Added

  • TEN MORE MAGIC & ARMOR
  • RANDOM EVENTS!!!!!!!!

Improved

  • Armor is armor, metallic, strong,
  • so, it absorbs more incoming damage,
  • that is until it decreases to 0,
  • then damage is back to normal.
Version 1.5.0 Dynamic Damage Matrix & Ten New Random Events! Ten brand new Magic & Armor random events! 6 modifications

Added

  • Ten brand new Magic & Armor random events!

Improved

  • Weapon strikes are no longer predictable numbers
  • they are a fluid damage variation system.
  • Damage is now based on:
  • Prestige
  • Mana and Win Streaks!
Version 1.4.4 AI Focus On Player Health & Long Match Magic! New Achievements From Long Matches! 3 modifications

Added

  • New Achievements From Long Matches!
  • Magic increases (more per 10 rounds!)

Improved

  • AI also looks at player health during battles!
Version 1.4.3 Smarter AI & Random Event Points Improved AI's recognition of patterns will check if it has magic. 5 modifications

Improved

  • AI's recognition of patterns will check if it has magic.
  • AI checks its magic points before selecting.
  • AI will wisely skip low magic (most of the time).

Fixed

  • Random Event points would not transfer to the player or ai.
  • Scaled random event outcomes based on prestige!
Version 1.4.2 Added More Prestige-Scaled Effects Offensive, Defensive, Healing, and Ultimate spells scaled to player prestige. 2 modifications

Improved

  • Offensive, Defensive, Healing, and Ultimate spells scaled to player prestige.
  • All random event effects were scaled for prestige.
Version 1.4.1 Bug Fixes New healing sounds for both Heal and Healing Spell. 3 modifications

Added

  • New healing sounds for both Heal and Healing Spell.

Fixed

  • A bug where the player's armor would default to 100 instead of scaling with prestige, same thing with health, defaulted to 100 instead of scaling with hp, which would offset the damage being done.
  • Certain random events would require more than one pop-up HUD, but would break from the case after the player clicks the first choice, so made their own files and called them to the random event so they can actually play the mini games.
Version 1.4.0 Interactive Update! Interactive player choices when certain Random Event choices pop-up! No longer will those choices auto select, YOU now can choose how the random event plays out! 5 modifications

Added

  • Interactive player choices when certain Random Event choices pop-up! No longer will those choices auto select, YOU now can choose how the random event plays out!
  • Real-time countdown timer with specific events, with the player choice!
  • A new achievement added, Prestige 1 achievement!

Improved

  • Prestige-scaled points on each potion, so when players are at high prestiges, the effects won't be static!
  • Attack is not the only button that has prestige-scaled tuning, Special now has the same and hit-chance has increased per-prestige level!
Version 1.3.0 Can YOU add? Can YOU subtract? Do YOU have eyes?! Because we got a new update! Robust Combat Mechanics 5 modifications

Added

  • Robust Combat Mechanics
  • Scaled ALL weapon logic that scales with each player's prestige's!
  • NEW ShopUI feature, do you want to spend money on prestige or do you want to spend it on in-round potions?!
  • GLOBAL PRESTIGE LEADERBOARDS (outcompete your s&box neighbors!)

Improved

  • Weapon damage scaled with prestige
Version 1.2.2 New achievement and sounds added! Prestige 10 achievement. 2 modifications

Added

  • Prestige 10 achievement.
  • Sounds for clicking, every prestige, prestige 10, a specific random event.
Version 1.2.1 Fixed the "Cleanse Loop BUG" Even with "Cleanse" once poisoned, the AI now has a 40% chance to even USE "Cleanse" healing spell even when poisoned, instead it has a 60% chance every round that it is poisoned to fight back! (More of a challenge of… 2 modifications

Fixed

  • Even with "Cleanse" once poisoned, the AI now has a 40% chance to even USE "Cleanse" healing spell even when poisoned, instead it has a 60% chance every round that it is poisoned to fight back! (More of a challenge of course).

Known issues

  • Players who like to exploit would use poison enchantments and spam attack the AI while it had "Cleanse" healing spell and would keep it stuck in a healing loop.
Version 1.2.0 NEW ACHIEVEMENT & New Sounds Added! Your Computer's Laughing At You! A new loss streak achievement, try to avoid THAT one. 2 modifications

Added

  • Your Computer's Laughing At You! A new loss streak achievement, try to avoid THAT one.
  • Sound splices for crit hits, healing spells, and successful blocks displayed on the logs!
Version 1.1.1 Minor Optimization Update (Prestige Scaling) Minor Optimizations with prestige scaling. 4 modifications

Added

  • Minor Optimizations with prestige scaling.
  • Now instead of linear math progression, every prestige scales both the player and AI's stats.
  • AI health per prestige level is 1.15^(prestigelevel), armor is 1.05^(prestigelevel).
  • Player health per prestige level is 1.1^(prestigelevel), armor is 1.02^(prestigelevel). (for more challenge as prestige increases).

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